Recent content by limedev

  1. limedev

    SwiftCore - Duel,Party,FFA - Queue & Matchmaking Fix Update

    • Fixed players joining queues while still in spectator mode • Queue joining now automatically clears spectator state before matchmaking • Improved matchmaking safety Prevents players from being matched against themselves Removes stale duplicate ranked queue entries Added extra validation for...
  2. limedev

    SwiftCore - Duel,Party,FFA - Open Challenge & party bugs Update

    • Added Open Challenge system with clickable public duel broadcasts • Challenges automatically expire and can rebroadcast until accepted • Added /settings openchallengebroadcast and GUI toggle • Permission: swiftcore.openchallenge • Fully supports arena selection, random kits, kit permissions...
  3. limedev

    SwiftCore - Duel,Party,FFA - Match Integrity Update

    • Fixed TNT Tag explosions triggering after players leave matches • TNT Tag timers now properly cancel during duel end, surrender, party leave, and /leave • TNT helmets and actionbars now clear correctly after cleanup • Fixed /spectator leave item reliability Spectator leave items now work...
  4. limedev

    Leaderboard v1.0

    SwiftCore Leaderboard — Overview SwiftCoreLeaderboard is a standalone add-on for SwiftCore. It gives players a modern, in-game ranked leaderboard UI without putting that logic inside the main plugin. It reads SwiftCore’s ranked data (database + kitsrank.yml + tier config), shows it in Paper’s...
  5. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore Performance & Stability Update

    • Improved overall server performance and reduced unnecessary processing • Optimized tablist, scoreboard, queue GUI, HP indicator, and duel GUI systems • Reduced lag spikes during player disconnects and states saving • Improved arena reset and cached GUI handling • Fixed invalid duel GUI...
  6. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore Ranked Streak & Focus Update

    • Fixed kill message disabling kill-messages.enabled: false now fully disables custom kill messages Vanilla death messages still remain suppressed during duels • Improved fight count placeholders Fight counts now track real active players per kit Counts active duels and party games for that...
  7. limedev

    SwiftCore - Duel,Party,FFA - Spectator & Arena Performance Update

    • Added TNT minecart spectator collision protection Spectators no longer collide with TNT/explosive minecarts Collision is now safely cancelled using VehicleEntityCollisionEvent • Optimized bed recoloring system Added persisted bedLocations cache per arena Bed recoloring now only updates...
  8. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore Bridge & Bot Fix Update

    • Fixed unnecessary Bridge goal checks causing move lag Removed global bridge checks from PlayerMoveEvent handling Lobby players and non-match players no longer trigger bridge goal logic on movement • Bridge goal checks now only run when needed Active BRIDGE rule matches now use optimized...
  9. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore API & Custom Items Update

    • Fixed /spectate while in party state Players can no longer spectate while inside parties Added extra cross-server safety validation • Added Match & ELO History API Match history endpoint with kit/ranked filters Added ELO history and summary endpoints Ranked matches now track global and...
  10. limedev

    SwiftCore - Duel,Party,FFA - Stability Fixes

    • Fixed party commands while queued Players can no longer use /p join, /p accept, and similar party commands while queued or after finding a match Players now receive: "You cannot join or manage a party while queued! Leave the queue first, then try again." • Fixed party kick messaging Party...
  11. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore Lobby & Kit Editor Update

    • Removed hide/show player setting Removed visible-player option from player settings menu Removed old hide-player handling and toggle methods Players now always display normally in lobby • Fixed kit editor potion effect leak Active potion effects are now cleared correctly when: Saving...
  12. limedev

    SwiftCore - Duel,Party,FFA - Tablist & Glow Update

    • Fixed glow outline not removing after duels end • Added proper glow cleanup when duels end Glow is now always cleared for both players after matches finish • Updated tablist reset handling Glow cleanup now runs even if tablist features are disabled Prevents stuck glowing states from...
  13. limedev

    SwiftCore - Duel,Party,FFA - SwiftCore UX & Match Flow Update

    • Match-found delay system improved Delay is now cached for better performance New config priority: teleport-delay -> start-delay -> legacy delay Setting teleport-delay: 0 starts teleport/match setup instantly after match found • Custom rounds now support AnvilGUI input Configurable from...
  14. limedev

    SwiftCore - Duel,Party,FFA - Massive fixes, ranked improvements, social features, GUI upgrades & performance optimizations.

    • ELO can no longer go below 0 • Fixed ELO syncing/loading across ranked data and kit ranks • Added /sc eloreset command Resets ranked ELO to 0 Clears ranked stats (wins/losses/matches) Removes player from ranked queue Resets all per-kit ranked ELO • Unplayed kits now use their configured...
  15. limedev

    SwiftCore - Duel,Party,FFA - Party, Fence, Ranked & Elevator Update

    Party Fixes Fixed Party /ff teleport cleanup issue Players now properly return to lobby after surrendering Fence v2 Fixed missing and misaligned fence blocks Improved wall spacing and placement consistency Fixed side boundary positioning and player eject checks Ranked Fixes Fixed ranked ELO...
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