2Devs Equipment Effects v1.6.2-STABLE

Plugin that effects to equipment, on hold, on worn etc.
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- /EquipmentEffectsAdmin reload - To reload Configuration
- /EquipmentEffectsAdmin list - To check list of created items
- /EquipmentEffectsAdmin give {PLAYER} {ITEM_ID} - Give Item to player
- /EquipmentEffectsAdmin give {ITEM_ID} - Give Item
/EquipmentEffectsAdmin create {ITEM_ID} - Create new File with given Item ID(on holding item in hand)

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EquipmentEffects.admin - Admin command

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YAML:
[/LEFT]
# that's  default itemstack, if you want to create another,
# just create new file with own name, you need .yml as extension ;)


# id to identify item (for example in give command)
id: "DEFAULT"

# name of item
name: "Default item"

# [!] Information
# options: must-wear | must-hold-mainhand | must-hold-offhand can be used together at the same time :)

# if true, player have to wear that item to make it work, hands does not count
must-wear: true

# if both {must-hold-mainhand} and {must-hold-offhand} that makes it work for both hands

# if true, player have to hold item in main hand to make it work
must-hold-mainhand: false

# if true, player have to hold item in off hand to make it work
must-hold-offhand: false

# effects which will be applied
# format: EFFECT:AMPLIFIER
# EFFECTS: (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html)
applicable-effects:
  - "SPEED:2"

# section for itemstack checks
item-checks:
  # if all checks is true, then other checks won't be working ( all checks is also including nbt check)
  all-checks: true
  # should check item display name?
  display-name-check: true
  # should check item lore?
  lore-check: true
  # should check item enchantments?
  enchantment-check: true
  # should check item flags?
  item-flag-check: true


# section for interactions on triggering with {must-wear} or {must-hold-mainhand} or {must-hold-offhand}
trigger-interactions:

  # placeholders:
  # %player% -> Nickname of executing player

  # trigger on triggering enable for interaction ( example; holding item )
  trigger-enable:

   # command which will be executed
   command:
     - "say Trigger on for %player%"
     - "say Test123"

  # trigger on triggering disable for interaction ( example; un-holding item )
  trigger-disable:

   # command which will be executed
   command:
     - "say Trigger off"
     - "say Test123"


# itemstack for which effects will work(it don't have to be given by command, just similar itemstack
# for more information about how this section work, go here: https://www.spigotmc.org/wiki/itemstack-serialization/
itemstack:
  ==: org.bukkit.inventory.ItemStack
  v: 2230
  type: IRON_BOOTS
  meta:
   ==: ItemMeta
   meta-type: UNSPECIFIC
   display-name: "Default Item"
[LEFT]

YAML:
[/LEFT]
# this is version of config, if it is different from plugin version that means that you have outdated config!
config-version: ${project.version}

# partition minimum players amount multiplier
# that's multiplier of {update-partitions-amount}, if you have this value set to 4, and you use
# default 2 multiplier, it will enable partitioning when you have at least 8 players, below this number
# it will update for all players at once
#
# 2 is minimum, otherwise it can throw an IllegalArgumentException
partition-minimum-players-multiplier: 2

# to how many partitions split player count
# ex: 105 players on server, if you specify {update-partitions-amount} as 4 it will split player inventory calculation
# for 4 parts; 25, 25, 25, 30, every part will be calculated every {task-schedule-time}, with default value of 20,
# it will take server 4 seconds to calculate all players inventory, and it will constantly repeat
update-partitions-amount: 4

# update player inventory(apply effects) task period, in ticks(20 ticks = 1 sec)
task-schedule-time: 20

messages:
  admin-command-usage: "Usage of admin command: /EEA give <id> | /EEA list | /EEA reload | /EEA create {ITEM_ID}"
  reload: "Config got reloaded!"
  no-permissions: "No Permissions!"
  item-already-exists: "You cannot create item with the same ID!"
  no-item-in-hand: "You need to hold item in your hand!"
  this-command-is-player-only: "In order to execute that command you need to execute it in-game!"
  created-new-item: "Congratulations, you created new Item!"
[LEFT]

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Email: [email protected]
Discord: IgniteDEV#1465
Direct Message: via SpigotMC


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EULA: Standard EULA
1,250 Views
21 Downloads
Dec 7, 2021 Published
Jan 8, 2023 Updated
Not yet rated
4.8 MB File size
Type
  1. Gameplay
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
  10. 1.17
  11. 1.18
  12. 1.19
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21 Downloads
Dec 7, 2021 Published
Jan 8, 2023 Updated
Not yet rated
4.8 MB File size
Type
  1. Gameplay
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
  10. 1.17
  11. 1.18
  12. 1.19
Creator
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