- Storage GUI Money Placeholder Formatting: The “{money}” placeholder in the Storage GUI is now formatted without scientific notation. For example, $1.234E7 is now displayed as $12,340,000.00.
- Modern Auto Kill Option Added: A new “Modern Auto Kill” option has been introduced for Minecraft versions 1.16 and above. When enabled, spawners with auto kill activated will visually stop spawning entities, while still storing their loot—resulting in significant TPS and FPS improvements.
- EconomyShopGUI-Premium Integration Fixed: The integration issue with EconomyShopGUI-Premium has been resolved, ensuring it functions as intended.
- Important Notice: This update is experimental and has not been thoroughly tested. Please back up all your data and rigorously test the new auto kill feature in every possible scenario before opening your server to players. Errors may occur.
- Nerfed Spawner Mobs: A new "nerf-spawner-mobs" section in config.yml now disables the AI for spawner mobs.
- Custom Drop Chances: Drop chance settings have been split between vanilla and ancSpawner spawners. Adjust them easily in modules/other.yml.
- Permission-Based XP Storage: Spawners now come with XP storage limits based on user permissions. Configure these limits in modules/storage_limits.yml.
- Drop Multiplier Fix: Fixed an issue where spawner levels were not properly multiplying drop amounts on some servers.
- Spawner Pickaxe Added: The new "spawner pickaxe" has been introduced. When enabled, it becomes the sole tool for breaking spawners (both vanilla and custom), with its settings available in modules/other.yml.
- Implemented a fix for Virtual Storage not working.
- Fixed auto-kill not deleting "chickens" when a zombie spawner spawned a baby zombie with a chicken as a vehicle.
- Fixed other "spawner handling" plugins (Such as EconomyShopGUI) clashing with ancSpawners and causing dupe bugs.
- Added FancyHolograms support.
- Error catching has been improved, instead of throwing meaningless errors to the console, now they're being logged properly.
- Fixed spawners spawning instantly after being placed.
- This was an old bug that resurfaced, fixed again.
- Removed "Interact with Spawner Egg" lore from spawner items.
- Fixed "baby" entities spawning from spawners, now all of them are adults.
- IMPORTANT! In 10 days, every "-licensed" version older than v3.1.2 will stop working unless you update to v3.1.2, this had to be made because we moved our license servers.
- IMPORTANT! A few updates ago, we announced that Java 21 was mandatory to run ancSpawners, we managed to downgrade Java requirements to Java 16.
- IMPORTANT! v3.1.2 has proven to reduce CPU usage and MSPT (milliseconds per tick) by ~70%, this is by far the best performance update we have made.
- Custom loottables weren't working properly, now fixed.
- "License not found" error is now more eye-catching, for faster debugging.
This update was focused on fixing problems that occurred with v3.1.0.
From now on, you won't have to delete config or module files, they will be automatically updated to add the missing keys & their default values.
We are excited to bring you another feature-packed update for ancSpawners. This release introduces new price provider support, performance optimizations, and important improvements to keep everything running smoothly. Here’s what’s new:
- EconomyShopGUI Integration: Added support as a new price provider, enabling seamless use of EconomyShopGUI for your spawner pricing needs.
- CMI Hologram Support: Spawners can now display holograms through CMI, providing more flexibility for in-game information displays.
- ExcellentShop Integration: Added as another new price provider, expanding your options for spawner pricing.
- Spawner Saving Optimization: Saving to the database is now 88% faster, reducing overhead and improving overall server performance.
- Spawning Randomization: Spawners will now start at slightly different times after a restart, balancing the server load more effectively.
- Configurable Auto-Save: You can now set a custom auto-save interval and optionally disable auto-save console messages for a cleaner server log.
- Tab Completion Fix: Some spawner names appeared more than once in command suggestions; this duplication issue has been resolved.
- Java 21 Upgrade: Under-the-hood improvements and compatibility updates by moving to Java 21.
- Custom Loottable Fix: Resolved a specific error related to custom loot tables so your loot configuration works without interruption.
We highly recommend updating as soon as possible to take advantage of these new features and optimizations. If you run into any issues or have feedback, don’t hesitate to reach out in our support channels.
NOTE: This was an urgent bugfix update, hence no new plugin supports were added.
It is recommended to update as soon as possible!
- IMPORTANT: Fixed a dupe bug.
- Possibly fixed Skript clashing with ancSpawners. (Requires testing.)
- Added some missing messages for vanilla spawner support.
- Setting "lore: []" didn't remove lores for custom items from item spawners, now fixed.
- Implemented a fix for a crash that sometimes occurred when checking for updates.