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• GameModes: Normal and Insane
• GameTypes: Solo and Team
• Events: Refill and EnderDragon
• Customizable chests
• PlayerData: MySQL
• Arena System: MultiWorld (1 arena per world)
• Compatibility with: PlaceholderAPI
• SoulWell System.
• Cosmetics: Cages, Kits, Projectile trails, Death cries, Kill effect, Balloons, Victory Dances, Sprays, Kill Messages.
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Language.yml (Config)
• GameModes: Normal and Insane
• GameTypes: Solo and Team
• Events: Refill and EnderDragon
• Customizable chests
• PlayerData: MySQL
• Arena System: MultiWorld (1 arena per world)
• Compatibility with: PlaceholderAPI
• SoulWell System.
• Cosmetics: Cages, Kits, Projectile trails, Death cries, Kill effect, Balloons, Victory Dances, Sprays, Kill Messages.
ㅤ
Language.yml (Config)
# aSkyWars - Created by D4RKK
# Configuration Version: 1.0
scoreboards:
scroller:
every-tick: 1
titles:
- '&6&lSKY WARS'
- '&6&lS&6&lKY WARS'
- '&f&lS&6&lK&6&lY WARS'
- '&f&lSK&6&lY &6&lWARS'
- '&f&lSKY &6&lW&6&lARS'
- '&f&lSKY W&6&lA&6&lRS'
- '&f&lSKY WA&6&lR&6&lS'
- '&f&lSKY WAR&6&lS'
- '&f&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&f&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
- '&6&lSKY WARS'
time:
waiting: 'Waiting...'
starting: 'Starting in &a{time}s'
ranking:
empty: '&7Empty &f[0]'
format: '{name} &f[{kills}]'
lobby:
- ' &7{date} &8LW1'
- ''
- ' Your Level: {level}'
- ''
- ' Solo Kills: &a{solo_kills}'
- ' Solo Wins: &a{solo_wins}'
- ' Doubles Kills: &a{doubles_kills}'
- ' Doubles Wins: &a{doubles_wins}'
- ''
- ' Coins: &6%aCore_SkyWars_coins%'
- ' Souls: &b{souls}&7/{max_souls}'
- ' Tokens: &20'
- ''
- ' &ewww.example.net'
waiting:
- ' &7{date}'
- ''
- ' Players: &a{players}/{max_players}'
- ''
- ' {time}'
- ''
- ' Map: &a{map}'
- ' Mode: {mode}'
- ''
- ' &ewww.example.net'
ingame:
solo:
- ' &7{date}'
- ''
- ' Next Event:'
- ' &a{next_event}'
- ''
- ' Players left: &a{players}'
- ''
- ' Kills: &a{kills}'
- ''
- ' Map: &a{map}'
- ' Mode: {mode}'
- ''
- ' &ewww.example.net'
dupla:
- ' &7{date}'
- ''
- ' Next Event:'
- ' &a{next_event}'
- ''
- ' Players left: &a{players}'
- ' Teams left: &a{teams}'
- ''
- ' Kills: &a{kills}'
- ''
- ' Map: &a{map}'
- ' Mode: &a{mode}'
- ''
- ' &7www.example.net'
skywars:
shop: 'https://store.example.net'
lobby:
npc:
well:
hologram:
- '&bSoul Well'
- '&e&lRIGHT CLICK'
play:
connect: '&aConnecting...'
menu:
info:
item: 'PAPER : 1 : name>&aInformation : desc>{desc}'
desc-limit: '&fDaily Limit: &7{limit}\n \n&7Players with &aVIP &7or\n&7higher rank can choose maps without\n&7any limit.\n \n&7www.redeslick.com/store'
desc-not-limit: '&7You don''t have a daily selection limit.'
solo:
hologram:
- '&e&lCLICK TO PLAY'
- '&bSolo &7[Normal/Insane]'
- '&e&l{players} Players'
skin:
value: 'ewogICJ0aW1lc3RhbXAiIDogMTYyMDI3OTY2ODEyNSwKICAicHJvZmlsZUlkIiA6ICJkNjYyYTJkYzMwNWM0YmJjOWYyZjExYjg1ZmY1NTU5OSIsCiAgInByb2ZpbGVOYW1lIiA6ICJTa3l3YXJzIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzE2ZTQzYzRhNjUyNGU5YWU4MjdjMGI2MGQzOTI3ZDU2YTVjYzMxNjE3M2RlM2IwOGEwYmI0ODYyMTVmNGMwODYiCiAgICB9LAogICAgIkNBUEUiIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2U3ZGZlYTE2ZGM4M2M5N2RmMDFhMTJmYWJiZDEyMTYzNTljMGNkMGVhNDJmOTk5OWI2ZTk3YzU4NDk2M2U5ODAiCiAgICB9CiAgfQp9'
signature: 'P2AWYM/T9+GspBeZgP6nDNmq/CQv7RTFrG02JqlociYrjATQcXiuM+CP1ugDIDZawrBfVcnDnfv/3e/tJ+a+Rzw6+Wr63PQ+bk4NsGxTukT+ltbvWUslsW2OsLEDkcLBml6vinT3eCsr8LMRf1gkTT2Ua5lFkMX4v/hZ3HN/mtmkJ6dTBT5HbgNh9XguzW29FhdHOzVbAFnTkpvHDKcNoZwLgxQrIK27d6Rfc8FBerDIYfcEaRKPfDp/M8JYkZs0jQiMeqsmBtLQf9PPzh6JMNmgc3oRbJM8UGy2uPyJtZxKkQ/K8Ib3AQ64usp1KmSR5cbcV8s9wy6LKpMlPV7U8/eWRBeWlfW5aMBSCTqpfjLRN09K0QtaTMRrwlxsMrKpnAvusTaF+lkW9uJZZJLYqWH7I9aJS9lOvtGuEaMmO6whsXSHKyRfyUFnTmA948cxucy+wEfvEdYvajIyUAslanvDxIOg3IZGRZzw/5+mGLQIfMDIcR9TDPhcPd9pjqp8tnwcQgfoBsvFjATW/0ohc7p/KaH8rhpf6Pni/3HUZSmL4FVPJSqiXi8QUCoYtKy0N4M+U37Np0L7lVnZ8K/OTWVt5yM216gHqHMJb6MUDBrgobH+v5UENzkD+R5qM3qYT3RUDj2VfNaAnoAGfulMsOZBBIA13OCkoi5ykXvbdHU='
dupla:
hologram:
- '&e&lCLICK TO PLAY'
- '&bDoubles &7[Normal/Insane]'
- '&e&l{players} Players'
skin:
value: 'ewogICJ0aW1lc3RhbXAiIDogMTYxNzMwMTgyNzgzOCwKICAicHJvZmlsZUlkIiA6ICJjOTAzOGQzZjRiMTg0M2JiYjUwNTU5ZGE3MWFjMTk2MiIsCiAgInByb2ZpbGVOYW1lIiA6ICJUQk5SY29vbGNhdCIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84YWU5ZjMwZTY3NjEyMmI4N2Y3YTkyOTE5Y2M5MWE1YTdjMGViODE2OGRlNWQ2YWFkYzYzZmI1YjYxYmRjMmIxIgogICAgfQogIH0KfQ=='
signature: 'dVDPBR0dbrTM2UrUKAhKN4SOSV7PtmKwCAgPnYtaG7IkpWXidBXlUnv3YOBJzrEU0F4Zr06mSf9bKRDEcPu69/VIopXKXkoHVscLT7Q0Hp5PqLBrmfrw/3gtLN+MrRPr7rfZnBELH7ejxJiWPBtZpqrjI03xC7anUyRpuwZRj/Y6V8Ns4UDVKoxa+BQPKutLRHNapHVxYz8+SujiBitP7uX1UoZz9tBkSu/gvLuQkACBjeujkMslj2FH+oaNbZIUuYktR+FP6g1CPjL3MOMztyLxqGixoxFlKqq/pJDjGbCMjxzfMxi/cCzieZiMN6w9papW3YN2EnvGCtLOLmDXM8uBlaMWIGuFhYn+54tj3cdYS5al2zORxX14AUARAlNqe3FgJ83UonUnYqTGJssy9xHVP4l6nkteO6+j3uK1WDMfrpzEwhfgK/Z31TojYDDmLSaKahdNne/pljonjF2ylRiq5JpVM54SecXkfxiVMkSsU6J3C+TDnW++k9XIYH/hnSf0ORjMWMsJiRVfSuETMQHi6WKKLe4jdFWljdQ+c44MtjUnlIwYrjnCXo83L46KVtO8Mi5J/2SUm6unzht/KWUjBDNgSxkmnkcD2U1W06C5sFGfuXFB0G8zQ+0UupavVwNV/QHY37xrpqRPNkxLlR0ZG8W+rqorDUr5USOEwtE='
ranked:
hologram:
- '&e&lCLICK TO PLAY'
- '&bRanked'
- '&a{players} Jogadores'
skin:
value: 'ewogICJ0aW1lc3RhbXAiIDogMTYyMTQ3NTk4NzUyMiwKICAicHJvZmlsZUlkIiA6ICIzOWEzOTMzZWE4MjU0OGU3ODQwNzQ1YzBjNGY3MjU2ZCIsCiAgInByb2ZpbGVOYW1lIiA6ICJkZW1pbmVjcmFmdGVybG9sIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2QzNTE2NTI2MmI5MTcxZjcwYTk2NzYzN2JmNDdkZTY0MzJiOTAzZTcyZTE2OGJiMzMwNDgyNDJkNTQ5NjdjMzciCiAgICB9CiAgfQp9'
signature: 'V+1gdRxWYFGTBybOgr/wbu2H0AOlNlbwbT1j6EyyNN33+oZSPVaG3FVEF6587J5/b2Pif/kvgn0zBURtnergADDumohHNQHrWa9TFFqDDgNC75KIkme75CvL/PYzvVkqlLY8v8kY5v0Gd25i5XD22G3H0Y59AljBN2aJe8bhYOvbhf77M2bFsqSsqkT6Pb1F46hL41kIHZTIvNxdBIIuFaIDTrNLMh5mcbb+z4nH+iRs598omXl0oK6Q1+Xi4OVVJOodIMwDPDSEFcGnBVVyh3eKJ+VS/Wuyd5cNujAFpIAwDS0xy0YO04XSBawnUm2pHEqnFuSkaFtW+nHXGsdAQXwfO4P0eAjfDn7xqPKDMeDc0vNPqp0jmtPOOeDSfmr2oQ9ScLnhdRvGO2XdA/OQGPzeMyMTXPBzSllj5zl4QL/V+5hKPClY/QRixUKkSSkXUUioC+07QpcwTNGbJpkr8SJJRX0nLL8SKsDVVvvicGJVLjlLGkEyT9wTemA4Xt5xG2+J8kbgy4YUMJLXDoKWBlpIyYP4Z33f4FWy3EOV+1SNSJpF9uTFgwQBfcT1ztP6b9i4+vJC205nNblqCHhYFsu5gpP7ycZjNj6DOA2mU+DQaoDbFiUKlfBNpHaPY9lHUFZ1dfiFbuGP4xT00XOFd5WyAIemAAni1rkc0UkjCnE='
deliveries:
deliveries: '&c{deliveries} Delivery{s}'
hologram:
- '{deliveries}'
- '&bDelivery'
- '&e&lRIGHT CLICK'
skin:
value: 'eyJ0aW1lc3RhbXAiOjE1ODM0NTc4OTkzMTksInByb2ZpbGVJZCI6IjIxMWNhN2E4ZWFkYzQ5ZTVhYjBhZjMzMTBlODY0M2NjIiwicHJvZmlsZU5hbWUiOiJNYXh0ZWVyIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS85MWU0NTc3OTgzZjEzZGI2YTRiMWMwNzQ1MGUyNzQ2MTVkMDMyOGUyNmI0MGQ3ZDMyMjA3MjYwOWJmZGQ0YTA4IiwibWV0YWRhdGEiOnsibW9kZWwiOiJzbGltIn19fX0='
signature: 'SXnMF3f9x90fa+FdP2rLk/V6/zvMNuZ0sC4RQpPHF9JxdVWYRZm/+DhxkfjCHWKXV/4FSTN8LPPsxXd0XlYSElpi5OaT9/LGhITSK6BbeBfaYhLZnoD0cf9jG9nl9av38KipnkNXI+cO3wttB27J7KHznAmfrJd5bxdO/M0aGQYtwpckchYUBG6pDzaxN7tr4bFxDdxGit8Tx+aow/YtYSQn4VilBIy2y/c2a4PzWEpWyZQ94ypF5ZojvhaSPVl88Fbh+StdgfJUWNN3hNWt31P68KT4Jhx+SkT2LTuDj0jcYsiuxHP6AzZXtOtPPARqM0/xd53CUHCK+TEF5mkbJsG/PZYz/JRR1B1STk4D2cgbhunF87V4NLmCBtF5WDQYid11eO0OnROSUbFduCLj0uJ6QhNRRdhSh54oES7vTi0ja3DftTjdFhPovDAXQxCn+ROhTeSxjW5ZvP6MpmJERCSSihv/11VGIrVRfj2lo9MaxRogQE3tnyMNKWm71IRZQf806hwSgHp+5m2mhfnjYeGRZr44j21zqnSKudDHErPyEavLF83ojuMhNqTTO43ri3MVbMGix4TbIOgB2WDwqlcYLezENBIIkRsYO/Y1r5BWCA7DJ5IlpxIr9TCu39ppVmOGReDWA/Znyox5GP6JIM53kQoTOFBM3QWIQcmXll4='
stats:
hologram:
- '&6Statistics'
- 'Total Kills: &7%aCore_SkyWars_kills%'
- 'Total Wins: &7%aCore_SkyWars_wins%'
- '&e&lRIGHT CLICK'
achievement: ' \n&aVocê completou o desafio &f{name}\n '
broadcast: '{player} &6joined the lobby!'
tab:
enabled: true
header: ' \n&b&lREDE SLICK\n &fredeslick.com\n '
footer: ' \n \n&aForúm: &fredeslick.com/forum\n&aTwitter: &f@RedeSlick\n&aDiscord: &fredeslick.com/discord\n \n &bAdquira VIP acessando: &floja.redeslick.com \n '
leaderboard:
empty: '&7...'
wins:
hologram:
- '{monthly_color}Monthly {total_color}Total'
- '&6Click to change!'
- '&e10. {name_10} &7- &e{stats_10}'
- '&e9. {name_9} &7- &e{stats_9}'
- '&e8. {name_8} &7- &e{stats_8}'
- '&e7. {name_7} &7- &e{stats_7}'
- '&e6. {name_6} &7- &e{stats_6}'
- '&e5. {name_5} &7- &e{stats_5}'
- '&e4. {name_4} &7- &e{stats_4}'
- '&e3. {name_3} &7- &e{stats_3}'
- '&e2. {name_2} &7- &e{stats_2}'
- '&e1. {name_1} &7- &e{stats_1}'
- ''
- '&7All Modes'
- '&b&n&lMonthly Wins'
kills:
hologram:
- '{monthly_color}Monthly {total_color}Total'
- '&6Click to change!'
- '&e10. {name_10} &7- &e{stats_10}'
- '&e9. {name_9} &7- &e{stats_9}'
- '&e8. {name_8} &7- &e{stats_8}'
- '&e7. {name_7} &7- &e{stats_7}'
- '&e6. {name_6} &7- &e{stats_6}'
- '&e5. {name_5} &7- &e{stats_5}'
- '&e4. {name_4} &7- &e{stats_4}'
- '&e3. {name_3} &7- &e{stats_3}'
- '&e2. {name_2} &7- &e{stats_2}'
- '&e1. {name_1} &7- &e{stats_1}'
- ''
- '&7All Modes'
- '&b&n&lMonthly Kills'
cosmetics:
color:
locked: '&c'
canbuy: '&e'
unlocked: '&a'
selected: '&a'
icon:
perm-desc:
common: '&cYou don''t have permission.'
role: '&7Exclusive for {role} &7or higher.'
buy-desc:
enough: '&cYou don''t have enough balance.'
click-to-buy: '&eClick to buy!'
has-desc:
select: '&aUNLOCKED!\n&eClick to select!'
selected: '&aUNLOCKED!\n&eClick to deselect!'
kit:
icon:
perm-desc:
start: '\n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '\n \n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '\n \n&7Rarity: {rarity}\n \n&eAcquired!\n&eClick to customize or upgrade!'
perk:
icon:
buy-desc:
start: '\n \n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
sprays:
icon:
perm-desc:
start: '&8Spray\n\n&7Select the {name} Spray. This\n&7change is cosmetic.\n\n&eRight-Click to preview!\n \n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Spray\n\n&7Select the {name} Spray. This\n&7change is cosmetic.\n\n&eRight-Click to preview!\n \n \n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Spray\n\n&7Select the {name} Spray. This\n&7change is cosmetic.\n\n&eRight-Click to preview!\n \n \n&7Rarity: {rarity}\n \n{has_desc_status}'
kill-effect:
icon:
perm-desc:
start: '\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n&fCost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '\n \n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n{has_desc_status}'
projectile-effect:
icon:
perm-desc:
start: '&8Projectile Trail\n\n&7Selects the {name} Projectile\n&7Trail.\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Projectile Trail\n\n&7Selects the {name} Projectile\n&7Trail.\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n&fCost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Projectile Trail\n\n&7Selects the {name} Projectile\n&7Trail.\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n \n{has_desc_status}'
fall-effect:
icon:
perm-desc:
start: '&7Quando você levar dano de queda\n&7sairá partículas de {name}.\n \n&fRaridade: {rarity}\n \n{perm_desc_status}'
deathcry:
icon:
perm-desc:
start: '&8Death Cry\n\n&7Plays the {name} Death Cry when you die\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Death Cry\n\n&7Plays the {name} Death Cry when you die\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Death Cry\n\n&7Plays the {name} Death Cry when you die\n\n&eRight-Click to preview!\n \n&7Rarity: {rarity}\n \n{has_desc_status}'
deathmessage:
icon:
perm-desc:
start: '&8Kill Message\n\n&7Select the {name} Kill Message for\n&7in-game chat messages!\n\n&eRight-Click to preview! \n\n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Kill Message\n\n&7Select the {name} Kill Message for\n&7in-game chat messages!\n\n&eRight-Click to preview! \n\n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Kill Message\n\n&7Select the {name} Kill Message for\n&7in-game chat messages!\n\n&eRight-Click to preview! \n\n&7Rarity: {rarity}\n \n{has_desc_status}'
cage:
icon:
perm-desc:
start: '&8Cage\n\n&7Select the {name} Cage.\n \n&eRight-Click to preview!\n \n&7Rarity {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Cage\n\n&7Select the {name} Cage.\n \n&eRight-Click to preview!\n \n&7Rarity {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Cage\n\n&7Select the {name} Cage.\n \n&eRight-Click to preview!\n \n&7Rarity {rarity}\n \n{has_desc_status}'
balloon:
icon:
perm-desc:
start: '&8Balloon\n\n&7Select the {name} Balloon. This\n&7change is cosmetic.\n \n&7Rarity {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Balloon\n\n&7Select the {name} Balloon. This\n&7change is cosmetic.\n \n&7Rarity {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Balloon\n\n&7Select the {name} Balloon. This\n&7change is cosmetic.\n \n&7Rarity {rarity}\n \n{has_desc_status}'
win-animation:
icon:
perm-desc:
start: '&8Victory Dance\n \n&7Rarity: {rarity}\n \n{perm_desc_status}'
buy-desc:
start: '&8Victory Dance\n \n&7Rarity: {rarity}\n&7Cost: &2{coins}\n \n{buy_desc_status}'
has-desc:
start: '&8Victory Dance\n \n&7Rarity: {rarity}\n \n{has_desc_status}'
chat:
delay: '&cWait {time}s before speaking again.'
color:
default: '&7'
custom: '&f'
format:
lobby: '{level} {player}{color}: {message}'
spectator: '&8[Spectator] {player}{color}: {message}'
options:
coins:
wins: 50
kills: 5
points:
wins: 60
kills: 20
start:
waiting: 15
full: 10
regen:
# Existem dois tipos de Regeneração de Arena: WorldReload e BlockRegen.
# É recomendável que teste os dois e veja qual se sai melhor.
world-reload: true
block-regen:
# Quantos blocos serão regenerados por tick no BlockRegen
per-tick: 20000
events:
refill: 'Refill'
end: 'End Game'
solo:
# Se você não definir o evento FIM a partida não terá fim por tempo.
# Eventos disponíveis:
# FIM:tempo_em_segundos
# ANUNCIO(anuncio de minutos restante):tempo_em_segundos
# REFILL:tempo_em_segundos
timings:
- 'REFILL:300'
- 'REFILL:480'
- 'ANUNCIO:540'
- 'FIM:840'
ranked:
timings:
- 'REFILL:300'
- 'REFILL:480'
- 'ANUNCIO:540'
- 'FIM:840'
dupla:
timings:
- 'REFILL:300'
- 'REFILL:480'
- 'ANUNCIO:540'
- 'FIM:840'
ingame:
broadcast:
join: '{player} &ejoined the game! &a[{players}/{max_players}]'
leave: '{player} &cleft the game! &a[{players}/{max_players}]'
starting: '&aThe game starts in &f{time} &asecond{s}.'
suicide: '{name} &edied alone.'
default-killed-message: '{name} &ewas killed by {killer}'
double-kill: '&e. &e&lDOUBLE KILL'
triple-kill: '&e. &b&lTRIPLE KILL'
quadra-kill: '&e. &6&lQUADRA KILL'
monster-kill: '&e. &c&lMONSTER KILL'
end: ' \n&aTime''s up, there were no winners.\n '
win:
solo: ' \n{name} &awon the game!\n '
dupla: ' \n{name} &awon the game!\n '
actionbar:
killed: '&a{alive} &aplayers remaining!'
kitselected: '&eSelected Kit: &a{kit}'
titles:
end:
header: ''
footer: '&a{time} minute{s} remaining'
refill:
header: ''
footer: '&aChests have been refilled'
border:
header: '&c&lWARNING'
footer: '&aYou are leaving the border!'
death:
header: '&c&lYOU DIED'
footer: '&7You are now a spectator'
win:
header: '&6&lVICTORY'
footer: '&7You are the last one standing'
lose:
header: '&c&lGAME OVER'
footer: '&7You were not victorious this time'
messages:
bow:
hit: '{name} &awas hit and has &c{hp} &aHP left.'
coins:
base: ' \n &a{coins} coins earned in this game:\n {coins_win}{coins_kills}\n '
win: '\n &a+{coins} &ffor winning the game'
kills: '\n &a+{coins} &ffor getting &c{kills} &fkills'
points:
base: '\n \n &a{points} points earned in this game:\n {points_win}{points_kills}\n '
win: '\n &a+{points} &ffor winning the game'
kills: '\n &a+{points} &ffor getting &c{kills} &fkills'
game:
alert:
lobby: '&7The map &6&l{map} &7is about to start!\n &7Players: &6{players}/{max_players} &8- &7Mode: &6{mode}\n\n &6> &fClick '
lobbyhere: '&6&l&nHERE'
lobbyjoin: ' &fto join! &6<\n'
lobbytojoin: '&7Click to join in room!'
Latest reviews
- Josmar Imanol
- 5.00 star(s)
- Version: v2.1
The best skywars plugin, the support is very good, it has a lot of things and the truth is very easy to configure, plus the creator reads the suggestions and that seems to me super good.

D4RKK

- Arwhynn
- 5.00 star(s)
- Version: v1.6
There is literally just pros about this plugin, have diverse functions, have a LOT things that is configurable in a easy way, such as menus, slots, texts, npcs, etc. The best thing is that the developer is very active, always helping and launching updates to improve the plugin. Just buy it!!

D4RKK
Thanks 

- haohao03810
- 5.00 star(s)
- Version: v1.5.3
Plugin is great, it is a full function of the empty island war, the map Settings are very editing will automatically recognize the mark on the map, only need to set the size of the map can be, the developer is very active, helped me solve a lot of problems.

D4RKK
Thanks for using the plugin, I always try to improve more and more
