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DISCLAIMER: This is a quick resource share, sorry for the poor description
Hello everyone,
Quickly coded a plugin that allows you to convert buildings into 3d resource pack models.
Hopefully this will help a bit in the design of certain models.
It allows you to go from this:
To this:
NOTE: This is just a proof of concept. Texture mapping is not implemented atm.
COMMAND USAGE:
* /savejson <name> <x1> <y1> <z1> <x2> <y2> <z2>
=> This will save the json file in "plugins/McToJson/<name>.json". x1,y1,z1 are min coordinates. x2,y2,z2 are max coordinates. There is no call back implemented, just check console if there are any errors.
Hello everyone,
Quickly coded a plugin that allows you to convert buildings into 3d resource pack models.
Hopefully this will help a bit in the design of certain models.
It allows you to go from this:

To this:

NOTE: This is just a proof of concept. Texture mapping is not implemented atm.
COMMAND USAGE:
* /savejson <name> <x1> <y1> <z1> <x2> <y2> <z2>
=> This will save the json file in "plugins/McToJson/<name>.json". x1,y1,z1 are min coordinates. x2,y2,z2 are max coordinates. There is no call back implemented, just check console if there are any errors.