- Type
-
- World management
- Supported software
-
- Bukkit
- Spigot
- Paper
- Supported versions
-
- 1.7
- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
- 1.13
- 1.14
- 1.15
- 1.16
- 1.17
- 1.18
- 1.19
- Tags
This plugin allows you to create custom worlds easily, through the basic world generator or the scripts feature of the plugin.
You can generate worlds with schematics, custom ground blocks, custom height with noise functions, choose biomes and so on.
All features of this plugin:
The plugin works with the random (noise) functions pseudo randomness, perlin noise, billow noise, voronoi noise and much more!
You can set the seeds for each random function.
Using the built in JavaScript feature you can write your own code to generate fully custom worlds! You can set each block and each biome to whatever you want.
Video demonstration for setting the plugin and how to make a "basic" and "scripts" world:
Video demonstration of the biomes feature:
A 100x100 world generated by this plugin, using only the forest biome:
ToS
You may not resell this product. You may only edit the source code if you bought a copy of the original source code, for personal use only. One license is intended for use on one server only.
By downloading and/or buying this product you agree to any change of the ToS.
Dependencies
In order to use the schematic feature you need to have WorldEdit installed.
Multiverse-Core is not required, but may be a handy plugin to install. With it you can easily teleport to worlds and delete worlds.
Source code
I'm also selling the source code of the plugin (With free updates) for $25. Please PM me if you're interested!
Thanks to Flow for providing the noise functions (https://github.com/flow)
You can generate worlds with schematics, custom ground blocks, custom height with noise functions, choose biomes and so on.
All features of this plugin:
- Generate a world with a variable size
- Set the environment of your world (eg. overworld, nether or the end)
- Add schematics to the generation of your world
- Restrict the world to certain biomes
- Set the noise function for biomes, blocks and heights
- Add flat places to your world
- Set the minumum and maximum height of your world
- Specify any ground block to use for your world
- Create fully custom worlds with the scripting feature using JavaScript
- Set the spawn multiplier for ores, long grass and trees
- Set your custom tree schematics and restrict them to certain biomes and ground blocks
- Adjust default tree height
The plugin works with the random (noise) functions pseudo randomness, perlin noise, billow noise, voronoi noise and much more!
You can set the seeds for each random function.
Using the built in JavaScript feature you can write your own code to generate fully custom worlds! You can set each block and each biome to whatever you want.
Video demonstration for setting the plugin and how to make a "basic" and "scripts" world:
Video demonstration of the biomes feature:
A 100x100 world generated by this plugin, using only the forest biome:

ToS
You may not resell this product. You may only edit the source code if you bought a copy of the original source code, for personal use only. One license is intended for use on one server only.
By downloading and/or buying this product you agree to any change of the ToS.
Dependencies
In order to use the schematic feature you need to have WorldEdit installed.
Multiverse-Core is not required, but may be a handy plugin to install. With it you can easily teleport to worlds and delete worlds.
Source code
I'm also selling the source code of the plugin (With free updates) for $25. Please PM me if you're interested!
v1.3:
- Removed license key feature and uploaded the plugin to the MC Market resources section
v1.2:
v1.1:
- Removed license key feature and uploaded the plugin to the MC Market resources section
v1.2:
- Added custom tree schematics
- Added long/tall grass and tree spawning multipliers
- Added tree height multiplier
v1.1:
- Added ore generation
- Fixed bugs
- Changed better ground block generation
Upcoming features:
- Support for custom structures (randomly placed schematics in certain biomes)
- Support for custom structures (randomly placed schematics in certain biomes)
Thanks to Flow for providing the noise functions (https://github.com/flow)