
Commands
Dependencies
Config
YAML:
bookofswords:
name: '&8[&d✫&8] &f&lBook of &b&lSwords'
lore:
- ''
- '&f┃ &6Drag and Drop onto &aANY SWORD &6to apply:'
- ''
- '&f┃ &7Sharpness VII'
- '&f┃ &7Smite VI'
- '&f┃ &7Sweeping edge V'
material: ENCHANTED_BOOK
glow: false
# 0 for disabled | Model data of this item
custom-model-data: 0
# Enchantments which should be added to the target item when applied. The format is 'enchantment level:max-level'
enchantments:
- 'sharpness 7:10'
- 'smite 6:20'
- 'sweeping_edge 5'
# Should the plugin check for conflicts between enchantments? Example: Item has Sharpness 5 and you apply Smite 3 from the book. If this is true, the plugin will block the application of Smite 3.
enchantments-conflict-check: false
# Should the same types of enchantments on an item be summed up? Example: Item has Sharpness 5 and you apply Sharpness 3 from the book. If this is true, the item will have Sharpness 8 after applying the book.
sum-existing-enchantments: false
# Should the same types of enchantments on an item be summed up like in vanilla?
# Example: Item has Sharpness 3 and you apply Sharpness 3 from the book. If this is true, the item will have Sharpness 4 after applying the book.
# It blocks application of enchantments with higher levels than the existing ones.
# It will only work if sum-existing-enchantments is set to true
sum-existing-enchantments-like-in-vanilla: false
# Attributes which should be added to the target item when applied
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
# Equipment slots: HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD
attributes:
- 'GENERIC_MAX_HEALTH 10:HAND'
# 0 for disabled | Make the item change model data when applied
changed-model-data: 0
# NBT which should be added to the target item when applied
nbt-added-to-item-when-applied: ''
can-be-applied-to-damaged-item: true
can-be-applied-to-unbreakable-item: true
# 0 for disabled | -1 to make the item unbreakable | Repair amount
repair-amount: 0
commands:
- 'say Player %player% successfully applied Book of Swords onto %item%'
lore-added-to-item-when-applied:
- ''
- '&f┃ &7Sharpness VII'
- '&f┃ &7Smite VI'
- '&f┃ &7Sweeping edge V'
# WHITELIST or BLACKLIST or DISABLED
allowed-items-mode: WHITELIST
allowed-items:
# The number 10 means that to the item will be added model data number 10 (It has higher priority than setting changed-model-data)
- 'DIAMOND_SWORD:10'
- 'IRON_SWORD'
- 'NETHERITE_SWORD'
- 'WOODEN_SWORD'
- 'GOLDEN_SWORD'
- 'STONE_SWORD'
can-be-combined-into: ''
This is provided as an example only. Skins and items are not included and must be added separately using custom resource packs or plugins such as ItemsAdder and Nexo.
If you have any problems or questions regarding this plugin. Feel free to contact me.
If necessary, I also have a minified version available for minecraft version 1.8.8.
Use release 2.0 for 1.20.x
Use the latest release for 1.21.x