- /fereload (factionessentials.reload)
- JellyLegs (jellylegs.allow)
- Enabled placing creeper eggs on spawners
- Disable wither spawning
- Customisable health for mobs
- Auto burning iron golems
- Disable natural mob spawning
- Disable spawners in wilderness
- Sand stacking patch
- Spawner protection
- Prevent entities from getting damaged by explosions (players, items etc)
- Teleport to spawn when damaged by void
- Disable bow boosting
- Disable specific item crafting
- Disable regens
- Disable crop trampling
- Disable spawners being picked up by hoppers
- Prevent enderpearling outside worldborder
- Disable creeper eggs blowing up cobwebs
- Disable blazes taking damage to water
- Disable boats
- Disable spawner placement for FTOP payouts
- Disable dragon egg movement
- Disable water breaking redstone
- Disable horse glitching
- Ability to place water in the nether
- Disable placing blocks outside border
- Disable water/lava flowing outside border
- Disable TNT breaking blocks outside border
- Disable sand stacking on border
- Disable villager interactions
- Limit the number of cobwebs per Y level
- Disable pearling while flying
- Disable cobble monsters
- Revert back to old sponge mechanics
- Remove creepers when being suffocated (inside a block)
- Disable endermen teleportation Instantly break sponges
- Disable ender pearl glitching
- Disable cane stacking
- Disable weather change
- Disable agro mobs
- Disable spawners burning
- Disable warzone grief (sand cannons)
- FactionsUUID (or a fork e.g. SavageFactions)
- WorldGuard
Code:
version: 2.0.6 # DO NOT TOUCH!
prevent:
# Should placement of spawners be disabled?
spawner-placement:
enabled: false
message: '&c&l(!) &7Spawner placement has been &cdisabled&7!' # Message sent to players when they try place a spawner.
# Should endermen not be able to teleport?
endermen-teleportation: true
# Should creepers be removed when they suffocate?
creeper-suffocation: false
# Should cobble monsters be disabled? # NOTE: If you want regens enabled, you're gonna have to make this false.
cobble-monsters: true
# Should interactions with villagers be disabled?
villager-interaction: true
# Should horse glitching be disabled?
horse-glitching: true
# Should natural mob spawning be disabled?
natural-mobs: true
# Should entities not take damage by explosions (e.g. players, animals and items)?
entity-explosion-damage: true
# Should crop trampling be disabled?
crop-trampling: true
# Should spawners going into hoppers be disabled?
spawner-pickup: true
# Should creeper egg explosions destroying cobwebs be disabled?
cobweb-cegging: true
# Should water damaging blazes be disabled?
blazes-drowning: true
# Should boats be disabled?
boats: true
# Should dragon egg movement be disabled?
dragonegg-movement: true
# Should spawners in wilderness not work?
wilderness-spawners: true
# Should withers be disabled?
withers: true
# Should weather change be disabled?
weather-change: true
# Should spawners being burnt be disabled?
spawners-burning: true
# Should mobs going agro be disabled?
agro-mobs: true
# Should griefing warzone be disabled (by sand cannons)?
warzone-grief: true
# Should pearling while flying be disabled?
pearling-while-flying:
enabled: false
message: '&c&l(!) &7Flying while enderpearling has been &cdisabled&7!' # Message sent to players when they try pearl while flying.
# Should bow boosting be disabled?
bow-boosting:
enabled: true
message: '&c&l(!) &7Bow boosting has been &cdisabled&7!' # Message sent to players when they try to bow boost.
# Should regen walls be disabled?
regens:
enabled: true
radius: 3 # The explosion radius when TNT blows up lava.
# Should redstone not be broken by water?
water-breaking-redstone:
enabled: true
redstone:
- REDSTONE
- REDSTONE_WIRE
- REDSTONE_COMPARATOR
- REDSTONE_COMPARATOR_OFF
- REDSTONE_COMPARATOR_ON
- REDSTONE_TORCH_OFF
- REDSTONE_TORCH_ON
- DIODE
- DIODE_BLOCK_OFF
- DIODE_BLOCK_ON
# Should certain items be disabled from crafting?
crafting:
enabled: true
items: # Items not allowed to be crafted.
- HOPPER:0
message: '&c&l(!) &7You are &cnot allowed &7to craft a &c%item%&7!' # Message sent to players when they try to craft a banned item.
# Should bow boosting be disabled?
pearl-glitching: # !!! WARNING: THIS IS EXPERIMENTAL, PLEASE REPORT ANY BUGS YOU HAVE WITH THIS !!!
enabled: true
message: '&c&l(!) &7You are &cnot allowed &7to pearl there!' # Message sent to players when they try to pearl glitch.
# Should cane stacking be disabled?
cane-stacking:
enabled: true
message: '&c&l(!) &7You are &cnot allowed &7to stack &csugarcane&7!' # Message sent to players when they try stack cane.
allow:
# Should you be able to instantly break sponges?
insta-break-sponges: true
# Should placing creeper eggs on spawners be enabled?
cegging-on-spawners: true
# Should players teleport to spawn when in the void?
void-teleportation: true
# Should sand stack on half blocks (e.g. soul sand, anvils, cakes, etc)?
sand-stack-patch: true
# Should water placement be enabled in the nether?
nether-water: true
# Should iron golems automatically burn when spawned?
auto-burn-igs: false
# Should players auto respawn on death?
auto-respawn: true
# Should there be a cobweb limit per Y level?
cobweb-limit:
enabled: true
limit: 2 # Limit of cobwebs per Y level.
# Should old sponge mechanics be enabled (water & lava)?
old-mechanic-sponges:
enabled: true
radius: 3 # The soaking radius around sponges.
# Should spawners be protected from water & lava?
spawner-protection:
enabled: true
radius: 3 # The protection radius around spawners (minimum of 2).
world-border:
# Should stacking on worldborder be disabled?
disable-stacking: true
# Should pearling outside the border be disabled?
disable-pearling: true
# Should blocks being blown up outside worldborder be disabled?
disable-explosions: true
# Should water & lava not flow outside worldborder?
disable-liquids: true
# Should placing blocks outside worldborder be disabled?
disable-placing: true
# Should projectiles outside the worldborder be disabled?
disable-projectiles: true
mob-health:
VILLAGER: # Name of the mob.
health: 5 # Health of the mob when spawned (1 heart = 2)
IRON_GOLEM:
health: 10
# (BAT, BLAZE, CAVE_SPIDER, CHICKEN, COW, CREEPER, ENDER_DRAGON, ENDERMAN, ENDERMITE, GHAST, GUARDIAN, HORSE, IRON_GOLEM,
# MAGMA_CUBE, MUSHROOM_COW, OCELOT, PIG, PIG_ZOMBIE, RABBIT, SHEEP, SILVERFISH, SKELETON, SLIME, SNOWMAN, SPIDER, SQUID, VILLAGER,
# WITCH, WITHER, WOLF, ZOMBIE)