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A simple light plugin that sync players experience points using a MySQL database over as many servers as you like.
Share more then just Experience (Inventory, EnderChest, Health, Active potion effects, Economy ...) using our plugin MySQL Player Data Bridge
Features
It listens for server join and leave events to sync the players exp to a mysql database to share it over many servers. When a player leaves/disconnects a server the plugin uploads the players exp to the mysql database. When the player joins the server the plugin checks the mysql database for his account and syncs it to the server he just joined.
Dependencies
Configuration example:
======> My Plugins <======
Share more then just Experience (Inventory, EnderChest, Health, Active potion effects, Economy ...) using our plugin MySQL Player Data Bridge
Features
- Premium UUID and Offline UUID support.
- MySQL Database only.
- Very configurable.
- Maintenance task to remove inactive users.
It listens for server join and leave events to sync the players exp to a mysql database to share it over many servers. When a player leaves/disconnects a server the plugin uploads the players exp to the mysql database. When the player joins the server the plugin checks the mysql database for his account and syncs it to the server he just joined.
Dependencies
- A MySQL Database
- Place the plugin in the server plugins folder.
- Start the server to generate the config, then stop the server.
- Open the config and set up the database connection details. You need to create the database, then the plugin will create the tables on it's own.
- Start the Server. Done, enjoy. Share exp on as many servers as you need.
Configuration example:
#MySQL Database details
database:
mysql:
#MySQL server address
host: 127.0.0.1
#MySQL server port (default 3306)
port: 3306
#Database name (NOTE! You need to create the database, then the plugin will create the tables.)
databaseName: 'mydatabase'
#Tables name (the plugin will auto create it)
tableName: 'meb_experience'
#User name
user: 'admin'
#User password
password: 'cheesecake'
#SSL conection
ssl: false
#Remove inactive users from the database. This maintenance task will start each server start with a 2min delay.
maintenance:
#Enable or disable database maintenance. | (true or false)
enabled: false
#Inactivity in days. Default 60 days.
inactivity: 60
#Other configurable options
General:
#Login economy sync delay in milliseconds (default 1000 milliseconds = 1 second)
#This delay is needed in bungeecord setups, because when you move between servers the quit and login takes place almost in the same time.
loginSyncDelay: 1000
#Save online players accounts to database task. Disable this task and data will only be saved when the player disconnects.
#To limit data loss in case the server crashes enable this saving task. It runs async so there will be no lag involved.
saveDataTask:
#Enable or disable the data save task. | (true or false)
enabled: true
#Time between data saves in minutes. | Default 3 min.
interval: 3
#Hide the data save task log messages.
hideLogMessages: false
database:
mysql:
#MySQL server address
host: 127.0.0.1
#MySQL server port (default 3306)
port: 3306
#Database name (NOTE! You need to create the database, then the plugin will create the tables.)
databaseName: 'mydatabase'
#Tables name (the plugin will auto create it)
tableName: 'meb_experience'
#User name
user: 'admin'
#User password
password: 'cheesecake'
#SSL conection
ssl: false
#Remove inactive users from the database. This maintenance task will start each server start with a 2min delay.
maintenance:
#Enable or disable database maintenance. | (true or false)
enabled: false
#Inactivity in days. Default 60 days.
inactivity: 60
#Other configurable options
General:
#Login economy sync delay in milliseconds (default 1000 milliseconds = 1 second)
#This delay is needed in bungeecord setups, because when you move between servers the quit and login takes place almost in the same time.
loginSyncDelay: 1000
#Save online players accounts to database task. Disable this task and data will only be saved when the player disconnects.
#To limit data loss in case the server crashes enable this saving task. It runs async so there will be no lag involved.
saveDataTask:
#Enable or disable the data save task. | (true or false)
enabled: true
#Time between data saves in minutes. | Default 3 min.
interval: 3
#Hide the data save task log messages.
hideLogMessages: false
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This plugin is made by CraftersLand Minecraft Community.
Feel free to check us out at: www.craftersland.net