- You can now choose any material type you prefer for your sellwand.
- The sellwand now functions properly with double chests.
- Players are no longer able to sell chests belonging to other players on islands.
- Support for DecentHolograms has been added.
- Holograms now support PlaceholderAPI (PAPI).
- The presence of the word "multiplier" in the lore is no longer mandatory.
- Decimal numbers can now be used for the sellwand multiplier.
- Performance has been improved.
- Setting for disabling /gens & /sell command.
In this update, several exciting features have been introduced and some issues have been resolved:
- Holograms above chests when someone sells items with the sellwand have been added. If you prefer not to see these holograms, you can easily disable them in the config.yml file, and they are also editable to suit your preferences.
- Adding new generators is now a breeze! Simply copy an existing tier in the config.yml and modify the blocks, spawn items, etc., according to your preferences. Once you add a new tier in the config.yml, it will automatically be included in the /gens GUI.
- A bug that caused placed generators to be incorrectly counted, resulting in players being unable to place generators, has been fixed.
- When you upgrade to the latest tier, the GUI will now close automatically for a smoother experience.
- The option to specify custom names for all generator drops has been added.
- Text that appeared when hovering the mouse over glass in GUIs has been removed for a cleaner interface.
( We have completely recoded the system to recognize generators from default blocks. Due to this update, there might be multiple issues similar to the one mentioned. If you experience any problems, please open a ticket on our Discord server, and we will do our best to resolve them as soon as possible. )
- Added
use-generator-permission
to the config.yml. Simply, if it's set to true, players will need to have the permission[genx.<tier>]
-[genx.tier2]
to be able to upgrade/buy a generator from the GUI. If it's set to false, the default system for upgrading and buying generators will be used without requiring any permission.- Fixed a bug where players reached the maximum limits for a generator, and they couldn't place default Minecraft blocks.
- Fixed a bug where if players placed default Minecraft blocks, it would incorrectly count towards the
%genx_currentplaced%
placeholder as if they placed a generator.
If any bug occurs to anyone, please report it on our discord
- Now players need to have permission to execute /sell command ( genx.sell )
- Now players need to have permission to open GUI /gens ( genx.generators )
- Added option to disable events in config.yml
- Players can put buy price more than 2,147,483,647 ( Fixed in last version put not mentioned )
- Fixed critical bug where if player renames generators to name of another tier he will get renamed tier.
- Removed protected lore from generators-lore ( Little Rectangle in buttom-left corner )
- Now you can remove "Generator Drop Tier:" from Generator drop lore and - '&8Purchasable generator' - '&8Tier: %tier%' from generator-lore-inv
- Added Sellwand system.
- Changed the placeholder for generator lores from %can_afford% to %canAfford%.
- Added an option to change the lore for generator drops.
- Now playerheads are stacking and cannot place on ground (when enabled).
- Generator radius added in config.yml (Added in 1.2 but not mentioned before)
- Added an executor to save configurations to prevent main thread lag.
- CustomModelData support | You can now specify model data in config.yml for every item and add texture pack to them! (Oraxen/Itemsadder support)
- You can now also put custom player heads to be spawned instead of for example default wheat!
- Some important messages are now displayed in ActionBar instead of in chat.
- Fixed bug where GenX won't start because of there's no Vault or other plugin even if there is Vault plugin
- Now you can change Array from UpgradeGUI when you hover generator
- New design for lores ( Need to restart config.yml )
- Added particles when someone upgrade generator ( Changeable in config.yml )
- Now items is spawning on top of generator