# Configuration file for HypeTrain plugin
# Customize the values as needed
# Message for the start of the event with placeholders {player} and {message}(ex. making a donation)
start-message: '&#FFA500HypeTrain | �FF00{player} &#FFFFFFhas ignited a HypeTrain
with E90FF{message}! &#FFD700Type ''gg'' in chat for exclusive rewards!'
# Message for the finish of the event
finish-message: '&#FFA500HypeTrain | &#FFFFFFThe HypeTrain has &#FF4500departed&#FFFFFF!'
# Error messages
donate-disabled-message: '&#FF4242Donations are currently disabled.'
balance-disabled-message: '&#FF4242Balance additions are currently disabled.'
# Message for the BossBar with placeholders explained as follows:
# {player} = Player specified when running the hypetrain command.
# {message} = Message specified when running the hypetrain command.
# {timer} = This is the total duration of the event starting to countdown.
bossbar-message: '&#FFA500HypeTrain by �FF00{player}&#FFFFFF: E90FF{message}
&#FFD700| Type ''gg'' for rewards! &#FFFFFFTime left: &#FF6347{timer}s &#FFFFFF|
Level: &#ADFF2F{level}'
# Time the event will run in seconds
event-duration: 5
# Here you select how many separate donates are needed per level (By default the lever will increase every 2 donates)
level-system:
enabled: true
# HypeTrain Level up type (donates-balance). It counts the time the player donated and the amount of donations.
# Donate System: true for Donates, false for Balance
donates: true
donates-per-level:
level-2: 2
level-3: 5
level-4: 7
level-5: 9
# Here you select how many separate donations are needed per level (By default the lever will increase every $10)
balance-per-level:
level-2: 10
level-3: 20
level-4: 30
level-5: 40
# Phrases to trigger the reward command
gg-phrases:
# Reward commands with the placeholder {ggplayer} for the player name
reward-commands:
level-1:
- msg {ggplayer} here is a grass block and some levels for your respect.
- give {ggplayer} grass_block 1
- xp give {ggplayer} 10L
# You can add more commands in a similar manner below.
level-2:
- give {ggplayer} iron_ore 2
- xp give {ggplayer} 10L
level-3:
- give {ggplayer} gold_ore 3
- xp give {ggplayer} 10L
level-4:
- give {ggplayer} emerald 4
- xp give {ggplayer} 10L
level-5:
- give {ggplayer} diamond 5
- xp give {ggplayer} 10L
# Configuration values for level reset (s-m-h)
# Those need to restart the server they don't work with /ht reload
# How much time do players have to maintain the level of the hype?
first_donation_time: 0 # Do NOT edit!
current_level: 1 # Do NOT edit!
level_reset_timer: 24h
level_reset_message_timer: 10m
level_reset_message_time_left: '&#FFA500HypeTrain | &#FFFFFFCurrent Level: &#ADFF2F{hype_level}&#FFFFFF.
Level resets in &#FF6347{level_reset_timer}'
level_reset_message_end: '&#FFA500HypeTrain | &#FFFFFFThe HypeTrain level has been
reset!'
# Sound played when the event starts
start-sound: ENTITY_PLAYER_LEVELUP
# Sound played when the event finishes
finish-sound: ENTITY_CAT_DEATH
# Customize the values as needed
# Message for the start of the event with placeholders {player} and {message}(ex. making a donation)
start-message: '&#FFA500HypeTrain | �FF00{player} &#FFFFFFhas ignited a HypeTrain
with E90FF{message}! &#FFD700Type ''gg'' in chat for exclusive rewards!'
# Message for the finish of the event
finish-message: '&#FFA500HypeTrain | &#FFFFFFThe HypeTrain has &#FF4500departed&#FFFFFF!'
# Error messages
donate-disabled-message: '&#FF4242Donations are currently disabled.'
balance-disabled-message: '&#FF4242Balance additions are currently disabled.'
# Message for the BossBar with placeholders explained as follows:
# {player} = Player specified when running the hypetrain command.
# {message} = Message specified when running the hypetrain command.
# {timer} = This is the total duration of the event starting to countdown.
bossbar-message: '&#FFA500HypeTrain by �FF00{player}&#FFFFFF: E90FF{message}
&#FFD700| Type ''gg'' for rewards! &#FFFFFFTime left: &#FF6347{timer}s &#FFFFFF|
Level: &#ADFF2F{level}'
# Time the event will run in seconds
event-duration: 5
# Here you select how many separate donates are needed per level (By default the lever will increase every 2 donates)
level-system:
enabled: true
# HypeTrain Level up type (donates-balance). It counts the time the player donated and the amount of donations.
# Donate System: true for Donates, false for Balance
donates: true
donates-per-level:
level-2: 2
level-3: 5
level-4: 7
level-5: 9
# Here you select how many separate donations are needed per level (By default the lever will increase every $10)
balance-per-level:
level-2: 10
level-3: 20
level-4: 30
level-5: 40
# Phrases to trigger the reward command
gg-phrases:
- GG
- gg
- GO
- go
# Reward commands with the placeholder {ggplayer} for the player name
reward-commands:
level-1:
- msg {ggplayer} here is a grass block and some levels for your respect.
- give {ggplayer} grass_block 1
- xp give {ggplayer} 10L
# You can add more commands in a similar manner below.
level-2:
- give {ggplayer} iron_ore 2
- xp give {ggplayer} 10L
level-3:
- give {ggplayer} gold_ore 3
- xp give {ggplayer} 10L
level-4:
- give {ggplayer} emerald 4
- xp give {ggplayer} 10L
level-5:
- give {ggplayer} diamond 5
- xp give {ggplayer} 10L
# Configuration values for level reset (s-m-h)
# Those need to restart the server they don't work with /ht reload
# How much time do players have to maintain the level of the hype?
first_donation_time: 0 # Do NOT edit!
current_level: 1 # Do NOT edit!
level_reset_timer: 24h
level_reset_message_timer: 10m
level_reset_message_time_left: '&#FFA500HypeTrain | &#FFFFFFCurrent Level: &#ADFF2F{hype_level}&#FFFFFF.
Level resets in &#FF6347{level_reset_timer}'
level_reset_message_end: '&#FFA500HypeTrain | &#FFFFFFThe HypeTrain level has been
reset!'
# Sound played when the event starts
start-sound: ENTITY_PLAYER_LEVELUP
# Sound played when the event finishes
finish-sound: ENTITY_CAT_DEATH