- Unlimited Boosters
- Global and Personal boosters
- Global and Personal permanent multipliers
- Auto Queue System for Personal Boosters
- Unlimited pages for flexible and scalable content management
- Custom texture and model support for enhanced visuals and customization
- Placeholder API support for dynamic and flexible data placeholders
- Hex color support for custom styling and design
- Highly customizable to fit your specific needs
- Easy to use interface
- Create your own boosters using the Developer API
- Free addons to extend the plugin's capabilities
- Vault
- PlaceholderAPI
- Other click to visit
Place the addon file in the plugins\IBoosters\addons folder
Plugin addons can be downloaded from here
- BossBarAddon download here
- CommandAddon download here
- PotionEffectsAddon download here
We are taking suggestions for supporting more plugins you can reach us at
Discord: https://discord.gg/fmye3BkQF8
Email: [email protected]
Or send me a private message here on BuiltByBit.
YAML:
Type: "xp"
Namespace: VANILLA
Type_Display_Name: "&6Experience"
Type_Menu_Item:
Icon: LEATHER_CHESTPLATE
Display_Name: "&c&lExperience Booster"
Priority: 0
Model_Data: 0
Lore:
- ""
- "&7&oThis boosts the amount of a"
- "&7&oexperience you gain"
- ""
- "&7Amount: &f{amount}"
- ""
- "&fClick &7to view your boosters"
Global_Item:
Icon: LEATHER_CHESTPLATE
Model_Data: 0
Display_Name: "&f&lGlobal &c&lExperience Booster"
Glow_When_Active: false
Inactive_Lore:
- ""
- "&7&oThis boosts the amount of a"
- "&7&oexperience you gain"
- ""
- "&7Time: &f{time}"
- "&7Multiplier: &fx{multiplier}"
- ""
- "&fClick &7to activate"
Activated_Lore:
- ""
- "&7&oThis boosts the amount of a"
- "&7&oexperience you gain"
- ""
- "&7Time: &f{time}"
- "&7Multiplier: &fx{multiplier}"
- "&7Remaining time: &f{remaining}"
Personal_Item:
Icon: LEATHER_CHESTPLATE
Model_Data: 0
Display_Name: "&f&lPersonal &c&lExperience Booster"
Glow_When_Active: false
Inactive_Lore:
- ""
- "&7&oThis boosts the amount of a"
- "&7&oexperience you gain"
- ""
- "&7Time: &f{time}"
- "&7Multiplier: &fx{multiplier}"
- ""
- "&fClick &7to activate"
Activated_Lore:
- ""
- "&7&oThis boosts the amount of a"
- "&7&oexperience you gain"
- ""
- "&7Time: &f{time}"
- "&7Multiplier: &fx{multiplier}"
- "&7Remaining time: &f{remaining}"
Menu:
Title: "Experience Boosters"
Size: 45
Booster_Slots: [ 10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 25 ]
Inactive_Booster_Button:
Icon: PAPER
Display_Name: "&d&lActive Boosters"
Slot: 40
Model_Data: 0
Lore:
- ""
- "&d│ &7None"
- ""
- "&7➥ Activate a booster"
Deactivate_Booster_Button:
Icon: BARRIER
Display_Name: "&c&lDeactivate"
Slot: 41
Model_Data: 0
Lore:
- ""
- "&7➥ Deactivate the booster"
Previous_Page_Button:
Slot: 9
Icon_Script: |-
if canGo then
return "LIME_DYE"
else
return "GRAY_DYE"
end
Model_Data: 0
Next_Page_Button:
Slot: 17
Icon_Script: |-
if canGo then
return "LIME_DYE"
else
return "GRAY_DYE"
end
Model_Data: 0
Misc_Items:
- Display_Name: "&7"
Slots: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 41, 42, 43, 44 ]
Icon: BLACK_STAINED_GLASS_PANE
Lore: []
Glow: false
Hide_Attributes: true
Model_Data: 0
- Display_Name: "&7"
Slots: [ 18, 26 ]
Icon: GRAY_STAINED_GLASS_PANE
Lore: []
Glow: false
Hide_Attributes: true
Model_Data: 0
YAML:
Title: "Insurgence Boosters"
Size: 27
Booster_Display_Positions: [ 10, 11, 12, 13, 14, 15, 16 ]
Open_Command_Scope: personal
Buttons:
Active_Booster_Button:
Position: 18
Icon: PAPER
Model_Data: 0
Display_Name: "&d&lActive Boosters"
Personal:
Header: "&d&lPERSONAL"
Display_Name: |-
if isNotCustom then
return "&d│ &7{booster} &8(&7x{multi}&8) &2{time_left}"
else
return "&d│ &7{booster} &2{time_left}"
end
Global:
Header: "&d&lGLOBAL"
Display_Name: |-
if isNotCustom then
return "&d│ &7{booster} &8(&7x{multi}&8) &fby {player} &2{time_left}"
else
return "&d│ &7{booster} &fby {player} &2{time_left}"
end
Lore: |-
{personal_header}
{personal_boosters}
{global_header}
{global_boosters}
Inactive_Booster_Button:
Icon: PAPER
Display_Name: "&d&lActive Boosters"
Lore:
- ""
- "&d│ &7None"
- ""
- "&7➥ Activate a booster"
Scope_Button:
Position: 26
Icon: ARROW
Model_Data: 0
Display_Name: "&d&lChange Scope"
Selected_Personal: "&7⊳ &aPersonal"
Unselected_Personal: "&7Personal"
Selected_Global: "&7⊳ &aGlobal"
Unselected_Global: "&7Global"
Lore:
- ""
- "{personal}"
- "{global}"
- ""
- "&7➥ &fClick &7to change"
Auto_Queue_Button:
Slot: 25
Display_Name: "&d&lAuto Queue {status}"
Icon: |-
if autoQueue then
return "LIME_DYE"
else
return "GRAY_DYE"
end
Lore:
- ""
Enabled: "&f&2Enabled"
Disabled: "&f&4Disabled"
Model_Data: 0
Previous_Page_Button:
Slot: 9
Icon_Script: |-
if canGo then
return "LIME_DYE"
else
return "GRAY_DYE"
end
Model_Data: 0
Next_Page_Button:
Slot: 17
Icon_Script: |-
if canGo then
return "LIME_DYE"
else
return "GRAY_DYE"
end
Model_Data: 0
Misc_Items:
- Display_Name: "&7"
Slots: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 19, 20, 21, 22, 23, 24, 25 ]
Icon: BLACK_STAINED_GLASS_PANE
Lore: []
Glow: false
Hide_Attributes: true
Model_Data: 0