InsurgenceSets | Armor Sets v1.0.5

Lets you create sets that boost currency... And more
ISetsPSD (2).jpg
template.png
  • MySQL support for data storage​
  • Unlimited Armor sets​
  • Unlimited pages for flexible and scalable content management​
  • Custom texture and model support for enhanced visuals and customization​
  • Placeholder API support for dynamic and flexible data placeholders​
  • Hex color support for custom styling and design​
  • Highly customizable to fit your specific needs​
  • Easy to use interface​
  • Easy to use developer API​
  • Upgrades can cost multiple currencies!​

Supported.png


By Default:​
  • EdPrisonCore​
  • ItemsAdder​
  • Oraxen​
  • Vault​
  • PlaceholderAPI​

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We are taking suggestions for supporting more plugins you can reach us at
Discord: https://discord.gg/fmye3BkQF8
Email: [email protected]
Or send me a private message here on BuiltByBit.

Dconfig.png

YAML:
Title: "Viewing the Example Set..."
Size: 27
Main_Menu_Priority: 0
Filler_Material:
  - "BLACK_STAINED_GLASS_PANE;0:8"
  - "RED_STAINED_GLASS_PANE;9:9"
  - "RED_STAINED_GLASS_PANE;12:12"
  - "RED_STAINED_GLASS_PANE;14:14"
  - "RED_STAINED_GLASS_PANE;17:17"
  - "BLACK_STAINED_GLASS_PANE;18:27"
Set_Display_Menu:
  Display_Name: "&c&lExample Set"
  Glow: false
  Lore:
    - ""
    - "&f▾ &7The great world destroyer's"
    - "  &7gear taken off his dead body"
    - ""
    - "&7➥ &fClick &7to view this set"
Fragment_Generator:
  Enabled: true
  Type: vanilla
  Source: blockBreakEvent
  Amount_To_Give: 0
  Chance: 0.01
  Physical: false
  Disabled_Worlds: [ ]
  Give_Message: "&2You have received &fx{amount} &c&lExample Fragment"
Fragment:
  Display_Name: "&c&lExample Fragment"
  Icon: PRISMARINE_SHARD
  Glow: true
  Lore:
    - ""
    - "&c│ &7Fragments Stored: &f{fragment_amount}"
    - ""
    - "&7➥ &fRight-Click &7to redeem"
Fragment_In_Menu:
  Display_Name: "&c&lExample Fragment"
  Slot: 13
  Icon: PRISMARINE_SHARD
  Glow: true
  Lore:
    - ""
    - "&c│ &7Fragment Balance: &f{fragment_amount}"
    - ""
    - "&7➥ &fClick &7to &astart &7generating fragments"
  Lore_Selected:
    - ""
    - "&4│ &7Fragment Balance: &f{fragment_amount}"
    - ""
    - "&7➥ &fClick &7to &cstop &7generating fragments"
Helmet:
  Display_Name: "&c&lExample Helmet"
  Slot: 10
  Glow_On_Player: true
  Material: LEATHER_HELMET
  Lore:
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cBoosts:"
    - "{boost_list}"
  Menu_Equipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &cunequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Menu_UnEquipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &aequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Model_Data: 0
  ItemsAdder_NameSpace: "none"
  Color: Red
  Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWM4MmQxMzY2YjkxNGIxOTIyNmZlZGI4N2IyNjNlOTk4MzRkOGY2NTFlMTk4ZTk2NzY3NDNiZWZhZDM2N2NmZSJ9fX0="
  Upgrades:
    - Level: 1
      Cost:
        - Type: fragment
          Amount: 1000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 10
    - Level: 2
      Cost:
        - Type: fragment
          Amount: 2000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 20
Chestplate:
  Display_Name: "&c&lExample Chestplate"
  Slot: 11
  Glow_On_Player: true
  Material: LEATHER_CHESTPLATE
  Lore:
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cBoosts:"
    - "{boost_list}"
  Menu_Equipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &cunequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Menu_UnEquipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &aequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Model_Data: 0
  ItemsAdder_NameSpace: "none"
  Color: Red
  Upgrades:
    - Level: 1
      Cost:
        - Type: fragment
          Amount: 1000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 10
    - Level: 2
      Cost:
        - Type: fragment
          Amount: 2000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 20
Leggings:
  Display_Name: "&c&lExample Leggings"
  Slot: 15
  Glow_On_Player: true
  Material: LEATHER_LEGGINGS
  Lore:
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cBoosts:"
    - "{boost_list}"
  Menu_Equipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &cunequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Menu_UnEquipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &aequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Model_Data: 0
  ItemsAdder_NameSpace: "none"
  Color: Red
  Upgrades:
    - Level: 1
      Cost:
        - Type: fragment
          Amount: 1000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 10
    - Level: 2
      Cost:
        - Type: fragment
          Amount: 2000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 20
Boots:
  Display_Name: "&c&lExample Boots"
  Slot: 16
  Glow_On_Player: true
  Material: LEATHER_BOOTS
  Lore:
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cBoosts:"
    - "{boost_list}"
  Menu_Equipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &cunequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Menu_UnEquipped_Lore:
    - ""
    - "&c│ &4Statistics"
    - "&4│ &cLevel: &f{level}&7/&f{max_level}"
    - "&4│ &cCurrent Boosts:"
    - "    {current_Boosts}"
    - ""
    - "&c│ &4Next Upgrade"
    - "&4│ &cCosts:"
    - "    {cost}"
    - ""
    - "&4│ &cBoosts:"
    - "    {next_boosts}"
    - ""
    - "&7➥ &fLeft-Click &7to &aequip"
    - "&7➥ &fRight-Click &7to &eupgrade"
  Model_Data: 0
  ItemsAdder_NameSpace: "none"
  Color: Red
  Upgrades:
    - Level: 1
      Cost:
        - Type: fragment
          Amount: 1000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 10
    - Level: 2
      Cost:
        - Type: fragment
          Amount: 2000
      Boosts:
        - Namespace: CURRENCY
          Type: Money
          Percent: false
          Settings:
            Boost_Amount: 20

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Latest reviews

This license was given for free. What's this?
One of the best armor plugin out there on the market. The plugin comes with many features and my players love it.
This license was given for free. What's this?
Best plugin I ever used! Great recode and great service from the team!, Love the plugin and great worth waiting for it :D 10/10
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$14.99
EULA: Standard EULA
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1,238 Views
18 Purchases
16 Downloads
Nov 29, 2023 Published
Jan 27, 2024 Updated
5.00 star(s)
Average rating (2)
3.7 MB File size
Type
  1. Economy
  2. Gameplay
  3. Monetization
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
  4. Bungee
  5. Folia
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
  10. 1.17
  11. 1.18
  12. 1.19
  13. 1.20
Creators
Owner
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Refer this resource and earn a 3% commission.
1,238 Views
18 Purchases
16 Downloads
Nov 29, 2023 Published
Jan 27, 2024 Updated
5.00 star(s)
Average rating (2)
3.7 MB File size
Type
  1. Economy
  2. Gameplay
  3. Monetization
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
  4. Bungee
  5. Folia
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
  10. 1.17
  11. 1.18
  12. 1.19
  13. 1.20
Creators
Owner
Collaborator
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Let users sell/buy items from others while online/offline
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5 purchases
Create ingame rewards that can be reclaimed at a set time
Not yet rated
4 purchases
Prevents your server from crash packet exploits
5.00 star(s) 83 ratings
1,997 purchases
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