- Type
-
- Skript
- Tags
-
- Tags
- hunger games leaf pvp survivalgames

▪ MultiArena.
▪ Scoreboard.
▪ Lobby System.
▪ Arena Regeneration.
▪ Chests System.
▪ MySQL Support.
▪ Titles, Fireworks, and Sounds.
▪ Arrow Trails.
▪ Bounty and Sponsor.
▪ Leaderboards.
▪ Spectator System.
▪ Different chat & tablist per arena & lobby.
▪ Very configurable(you can check the config below).
▪ Scoreboard.
▪ Lobby System.
▪ Arena Regeneration.
▪ Chests System.
▪ MySQL Support.
▪ Titles, Fireworks, and Sounds.
▪ Arrow Trails.
▪ Bounty and Sponsor.
▪ Leaderboards.
▪ Spectator System.
▪ Different chat & tablist per arena & lobby.
▪ Very configurable(you can check the config below).

➱ Requires LeafSG.player:

➱ Requires LeafSG.admin:



not yet, but is pretty easy.
➱ Configuration:
Code:
PREFIX:
PREFIX: '&6Survival Games &8» &7'
PARTY: '&3Party &8» &7'
TIMERS:
waiting-time: 30
full-waiting-time: 10
game: 10
pre-deathmatch: 15
deathmatch: 3
win-lenght: 15
# Percentage system by default takes 5% from victim potints & adds them to killer points.
REWARDS:
coins-per-kill: 5
coins-per-win: 20
percentage-system:
enabled: true
minimum:
enabled: true
rewards: 5
allow-negative-balance: true
BUNGEECORD:
enabled: true
fallback-server: lobby
MYSQL:
enabled: false
host: localhost
port: 3306
username: root
password: test
database: mysql
tablename: LeafSG_STATS
use_ssl: false
CHAT:
in-lobby: '&8&l[&e{coins}&8&l] &7{player} &8&l» &7{message}'
in-game: '&7{player} &8&l» &7{message}'
in-waiting-lobby: '&7{player} &8&l» &7{message}'
spectator-chat: '&cSpectator &c» &7{player} &8&l» &7{message}'
party-chat-symbol: '@'
party-chat-format: '&3Party &8»&7 &a{player} &8&l»&7 {message}'
COMMANDS:
only-in-game-commands: true
in-game-commands:
- sg
- hub
- lobby
- msg
- tell
- w
- tp
- list
- stafflist
- report
- tp
kill-command:
- mysterydust add {killer} 3 msg=false
win-command:
- mysterydust add {player} 50 msg=false
GAME-STATUS:
WAITING: '&aLOBBY'
STARTING: '&aStarting'
IN-GAME: '&aLiveGame'
PRE-DEATHMATCH: '&aPreDeathmatch'
DEATHMATCH: '&aDeathmatch'
RESTARTING: '&aEndGame'
# Counted in ticks, 20 ticks = 1 second
TITLES:
join-lobby:
title: '&8&l» &e&l&nSURVIVAL GAMES &8&l«'
subtitle: '&7Welcome'
duration: 20
fadein: 20
fadeout: 20
eliminated:
title: ''
subtitle: '&cYou are eliminated!'
duration: 20
fadein: 20
fadeout: 20
win:
title: '{player} WON!'
subtitle: '&asubtitle'
duration: 20
fadein: 20
fadeout: 20
starting:
title: '&6&l{seconds}'
subtitle: ''
duration: 20
fadein: 0
fadeout: 0
start:
title: ''
subtitle: '&aFight'
duration: 20
fadein: 20
fadeout: 20
player-invite:
title: '&8&l» &eINVITE A PLAYER TO YOUR PARTY &8&l«'
subtitle: '&7&nTYPE THE NAME IN CHAT!'
duration: 20
fadein: 20
fadeout: 20
BLOCKS:
Allowed-to-place:
- tall grass
- fern
- oak leaves
- decaying oak leaves
- decaying undecaying oak leaves
Allowed-to-break:
- tall grass
- fern
- oak leaves
- decaying oak leaves
- decaying undecaying oak leaves
CHESTS:
DEFAULT:
Min-Items: 5
Max-Items: 8
Items:
- 1 carrot plant
- 1 pumpkin pie
- 1 raw porkchop
- 1 raw chicken
- 1 cookie
- 1 cooked fish
- 1 stone sword
- 1 wooden sword
- 1 stone axe
- 1 wooden axe
- 1 fishing rod
- 1 bow
- 5 arrows
- 1 iron ingot
- 1 gold ingot
- 1 flint
- 1 stick
- 1 feather
- 1 leather helmet
- 1 leather chestplate
- 1 leather leggings
- 1 leather boots
TIER-2:
Min-Items: 5
Max-Items: 8
Items:
- 1 stone sword
- 1 diamond
- 1 golden carrot
- 1 golden apple
- 1 flint and steel:61
- 1 bread
- 1 baked potato
- 1 cooked beef
- 1 cooked porkchop
- 1 cooked chicken
- 1 iron helmet
- 1 iron chestplate
- 1 iron leggings
- 1 iron boots
- 1 chainmail helmet
- 1 chainmail chestplate
- 1 chainmail leggings
- 1 chainmail boots
- 1 golden helmet
- 1 golden chestplate
- 1 golden leggings
- 1 golden boots
- 1 bow
- 5 arrows
SOUNDS:
KILL:
Sound: ORB_PICKUP
Volume: 1.0
Pitch: 1.0
JOIN-ARENA:
Sound: LEVEL_UP
Volume: 1.0
Pitch: 1.0
STARTING-ARENA:
Sound: LEVEL_UP
Volume: 1.0
Pitch: 1.0
FORCED-START:
Sound: LEVEL_UP
Volume: 1.0
Pitch: 1.0
NOT-ENOUGHT-PLAYERS:
Sound: ANVIL_BREAK
Volume: 1.0
Pitch: 1.0
SIGNS:
ARENAS:
SIGN-LINE-1: '&8[&6SURVIVALGAMES&8]'
SIGN-LINE-2: '&e{status}'
SIGN-LINE-3: '&a{arena}'
SIGN-LINE-4: '&8({playing}/{max})'
AUTOJOIN: '&c&lPlay'
TOP:
SIGN-LINE-1: '&6&lSG &7&l➜ &a&lTOP'
SIGN-LINE-2: '&7&l➜ &a&lTOP &b{TOP}'
SIGN-LINE-3: '{player}'
SIGN-LINE-4: '&8#{place} &3{value}'
ITEMS:
TELEPORTER:
name: '&8&l» &aPlay teleporter &7(Right Click)'
item: compass
slot: 0
lore:
- ''
SPECTATOR-SETTINGS:
name: '&8&l» &bSpectator Settings &7(Right Click)'
item: redstone comparator item
slot: 4
lore:
- ''
LEAVE:
name: '&8&l» &6Leave the game'
item: magma cream
slot: 8
lore:
- ''
JOIN-ARENAS:
name: '&8&l» &3Play &7(Right Click)'
item: diamond axe
slot: 0
lore:
- ''
PROFILE:
name: '&8&l» &3Profile &7(Right Click)'
item: custom player head
Id: 167f6ca4-7ee1-4990-b5c8-27a25eb65de6
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGY1YjQwOTQxN2ZmMmU3NzdkNWU4M2NlY2QyODU2ZDJjY2M2OGRmZmRlZjk0MDE1NGU5NDVhY2U2ZDljY2MifX19
slot: 3
lore:
- ''
SHOP:
name: '&8&l» &3Shop &7(Right Click)'
item: anvil
slot: 5
lore:
- ''
LOBBY-LEAVE:
name: '&8&l» &6Leave the lobby &7(Right Click)'
item: magma cream
slot: 8
lore:
- ''
CUSTOM-ITEM:
name: '&8&l» &7EXAMPLE'
item: air
slot: 9
lore:
- ''
COMMAND: example command
SPONSOR:
name: '&8&l» &bSponsor Player &7(Right Click)'
item: gold ingot
slot: 7
lore:
- ''
BOUNTY:
name: '&8&l» &bBounty &7(Right Click)'
item: eye of ender
slot: 6
lore:
- ''
# TYPES: 'SKULLS' AND 'STANDS'
LEADERBOARDS:
TYPE: SKULLS
SMALL-ARMOR-STAND: true
EMPTY-PLACE-REPLACE: Loading...
# MAXIMUM AMOUNT FOR PARTY SIZE IS 28.
MIX:
MAX-PARTY-SIZE: 28
DEATHMATCH-RADIUS: 50
PER-ARENA-TABLIST: true
Config-Version: 2.0.0
Code:
MESSAGES:
join: '&a&l» &7{player} &6Joined &7({playing}&7/{max}&7)'
leave: '&c&l« &7{player} &6has left &7({playing}&7/{max}&7)'
kill: '&3You''ve gained &8[&e{points}&8] &3points for killing {victim}&8!'
player-death:
- '&aOnly &8[&6{playing}&8] &atributes remain!'
- '&aThere are &8[&6{spectating}&8] &aspectators watching the game.'
death: '&3You''ve lost &8[&e{points}&8] &3points for dying&8!'
starting-game: '&8[&e{seconds}&8] &cseconds until the games begin!'
start-game: '&3The games have begun!'
starting-deathmatch: '&8[&e{seconds}&8] &cseconds until deathmatch begin!'
start-deathmatch: '&3The Deathmatch has begun!'
not-enought-players: '&cThere are not enought players to start!'
teleported-to: '&7Teleported to &7{player}'
searching-arenas: '&7Searching for available arenas...'
ingame-command-deny: '&7You can''t use this command in game!'
not-enought-coins: '&7You don''t have enought coins'
player-not-found: '&7Player not found.'
you-not-have-permission: '&cYou are not allowed to use this.'
you-are-in-game: '&cYou can''t do this while playing!'
you-are-not-in-game: '&cYou are not in game!'
specify-arena-name: '&cYou must specify an arena name!'
this-arena-not-exist: '&cThis arena doesn''t even exists!'
you-must-be-in-lobby: '&cYou must be in lobby do do this!'
not-now: '&7You can''t do this right now.'
forced-start: '&7{player} &7FORCED ARENA TO START&c!'
arena-full: '&cThis arena is full of players!'
arena-restarting: '&cThis arena is currently being restarted!'
trail-purchase: '&aPurchased &e{name} &atrail.'
hat-purchase: '&aPurchased &e{name} &aHat.'
trail-select: '&aSelected &e{name} &atrail.'
hat-select: '&aSelected &e{name} &aHat.'
HELP:
PLAYER:
- '&8&l«&7&l&m-------&8[ &8&l➩ &6&nSurvival Games&r &8]&7&l&m-------&r&8&l»'
- '&7&l➜ &a/sg list'
- '&7&l➜ &a/sg join &8(&7arena_name&8)'
- '&7&l➜ &a/sg autojoin'
- '&7&l➜ &a/sg party'
- '&7&l➜ &a/sg leave'
- '&8&l«&7&l&m--------------------&r&8&l»'
ADMIN:
- '&8&l«&7&l&m-------&8[ &8&l➩ &6&nSurvival Games&r &8]&7&l&m-------&r&8&l»'
- '&7&l➜ &a/sg start'
- '&7&l➜ &a/sg coins take/set/give &8(&7player&8)'
- '&7&l➜ &a/sg update-leaderboards'
- '&7&l➜ &a/sg resetstats &8(&7player&8)'
- '&7&l➜ &a/sg reload'
- '&8&l«&7&l&m--------------------&r&8&l»'
SETUP:
- '&8&l«&7&l&m-------&8[ &8&l➩ &6&nSurvival Games&r &8]&7&l&m-------&r&8&l»'
- '&7&l➜ &a/sg setlobby'
- '&7&l➜ &a/sg createArena &8(&7arena_name&8)'
- '&7&l➜ &a/sg deleteArena &8(&7arena_name&8)'
- '&7&l➜ &a/sg editArena &8(&7arena_name&8)'
- '&7&l➜ &a/sg setlobbyleave'
- '&8&l«&7&l&m--------------------&r&8&l»'
sponsor-player: '&bYou have sponsored &7{player}'
got-sponsored: '&bYou got sponsored by &7{player}'
bounty-set: '&7A bounty has been set on &b{target} &7by {player} &7for &8[&e{points}&8]
&7points.'
bounty-claim: '&7A bounty of &8[&e{points}&8] &7has been claimed after death of
{victim}'
bounty-already-set: '&7A bounty is already set for this player.'
PARTY-MESSAGES:
create: '&7You created the party.'
join: '&7{player} &7joined to the party'
left: '&7{player} &7left the party.'
full: '&7This Party is Full'
kick-player: '&7You kicked &7{player} &7from the party.'
kicked-from-party: '&7{leader} &7kicked you from the party.'
party-disband: '&7{leader} &cDisabanded the party.'
set-private: '&7The party is now &cPrivate'
set-public: '&7The party is now &aPublic'
is-private: '&7This Party is &cPrivate&7, you need to be invited to join.'
invite: '&7You invited {player} &7to your party.'
no-party: '&7You don''t have a party.'
get-invite: '&7{leader} &7invited you to his party &a[<cmd:/sg party join {leader}><tooltip:&aClick
to join>JOIN].'
remove-invite: '&7Removed invite for &c{player}.'
GAME:
SUMMARY:
- '&6▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ''
- '&8&l● &f&lSURVIVALGAMES &8&l●'
- ''
- '&eWINNER &f- &3{player}'
- ''
- '&6&l» &7Kills - {kills}'
- ''
- '&6▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
SCOREBOARD:
LOBBY:
name: '&e&nSurvival Games&r'
update: 3 seconds
lines:
- ''
- '&6&l➩ &f&lSTATS'
- ''
- '&8&l➩ &7WINS &e{wins}'
- '&8&l➩ &7COINS &e{coins}'
- '&8&l➩ &7KILLS &e{kills}'
- '&8&l➩ &7CHESTS &e{chests}'
- '&8&l➩ &7DEATHS &e{deaths}'
- ''
- '&6&l➩ &f&lONLINE'
- '&8&l➩ &e{online}'
- ''
- '&b&lMC-MARKET.ORG'
WAITING:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
STARTING:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
IN-GAME:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
PRE-DEATHMATCH:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
DEATHMATCH:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
RESTARTING:
name: '&6&lSG &8&l- {status}'
update: 10 ticks
lines:
- '&6&l» &f&lYOU'
- '&8&l● &7NICK: &e{player}'
- '&8&l● &7KILLS: &e{kills}'
- ''
- '&6&l» &f&lTIME'
- '&8&l● &e{game-time}'
- ''
- '&6&l» &f&lMAP'
- '&8&l● &e{arena}'
- ''
- '&6&l» &f&lPLAYERS'
- '&8&l● &7Playing: {playing}'
- '&8&l● &7Watching: {spectating}'
- ''
- '&b&lMC-MARKET.ORG'
Code:
GENERAL:
MAIN-PAGE:
name: '&8&l» &7Main Page &8&l«'
item: book
lore:
- ''
NEXT-PAGE:
name: '&8&l» &7Next Page'
item: custom player head
Id: d513d666-0992-42c7-9aa6-e518a83e0b38
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19
lore:
- ''
PREVIOUS-PAGE:
name: '&8&l« &7Previous Page'
item: custom player head
Id: 2391d533-ab09-434d-9980-adafde4057a3
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ2OWUwNmU1ZGFkZmQ4NGU1ZjNkMWMyMTA2M2YyNTUzYjJmYTk0NWVlMWQ0ZDcxNTJmZGM1NDI1YmMxMmE5In19fQ==
lore:
- ''
BACK:
name: '&8&l» &7Back'
item: custom player head
Id: 5ca62fac-d094-4346-8361-e1dfdd970607
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzQzNzM0NmQ4YmRhNzhkNTI1ZDE5ZjU0MGE5NWU0ZTc5ZGFlZGE3OTVjYmM1YTEzMjU2MjM2MzEyY2YifX19
lore:
- ''
ACCEPT:
name: '&8➥ &a&nAccept'
item: custom player head
Id: 81e9cb25-3fc3-4b41-8fa6-536bf143d560
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDMxMmNhNDYzMmRlZjVmZmFmMmViMGQ5ZDdjYzdiNTVhNTBjNGUzOTIwZDkwMzcyYWFiMTQwNzgxZjVkZmJjNCJ9fX0=
slot: 1
lore:
- ''
DENY:
name: '&8➥ &c&nCancel'
item: custom player head
Id: 5ecfabf0-5253-47b0-a44d-9a0c924081b9
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmViNTg4YjIxYTZmOThhZDFmZjRlMDg1YzU1MmRjYjA1MGVmYzljYWI0MjdmNDYwNDhmMThmYzgwMzQ3NWY3In19fQ==
slot: 3
lore:
- ''
ARENAS-LIST:
GUI: '&8&l» &7Survival Games Arenas'
BACKGROUND: blue glass pane
LORE:
- '&8&l«&7&l&m------------------&r&8&l»'
- ''
- '&8&l» &7Name&8: &e&l{arena}'
- ''
- '&8&l» &7Status: {status}'
- ''
- '&8&l» &7Players&8: &8&l(&b&l{playing}&7/&b&l{max}&8&l)'
- ''
- '&8&l» &7Click to Join.'
- ''
- '&8&l«&7&l&m------------------&r&8&l»'
AUTOJOIN:
name: '&8➥ &a&nQuick Join'
item: custom player head
Id: d54c8e17-7da2-4255-b3af-4ca87f404a51
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDM0NjdhNTMxOTc4ZDBiOGZkMjRmNTYyODVjNzI3MzRkODRmNWVjODhlMGI0N2M0OTMyMzM2Mjk3OWIzMjNhZiJ9fX0=
lore:
- ''
- '&8&l➩ &eClick to quick join.'
SPECTATOR:
GUI: '&8&l» &7Player Teleporter'
PLAYER-FORMAT: '&7{player}'
LORE:
- '&3&l» &7&nClick To Teleport'
PROFILE:
GUI:
NAME: '&8&l» &7Profile'
BACKGROUND: black glass pane
STATS:
name: '&8&l➩ &7Your Stats'
item: book
slot: 22
lore:
- ''
- '&8&l➩ &aWins &e{wins}'
- '&8&l➩ &aKills &e{kills}'
- '&8&l➩ &aDeaths &e{deaths}'
- '&8&l➩ &aCoins &e{coins}'
- '&8&l➩ &aLooted Chests &e{chests}'
- ''
SKULL:
name: '&8&l➩ &7{player}'
slot: 4
lore:
- '&8&l➩ &7Party leader: &a{party-leader}'
PARTY:
name: '&8&l» &3Party'
item: custom player head
Id: 167f6ca4-7ee1-4990-b5c8-27a25eb65de6
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGY1YjQwOTQxN2ZmMmU3NzdkNWU4M2NlY2QyODU2ZDJjY2M2OGRmZmRlZjk0MDE1NGU5NDVhY2U2ZDljY2MifX19
slot: 49
lore:
- ''
PLAYER:
GUI: '&8&l» &7{player}'
BACKGROUND: black glass pane
VIEW-STATS:
name: '&3&l» &7View Stats'
slot: 20
lore:
- '&8&l➩ &eClick to view the stats'
PARTY-INVITE:
name: '&3&l» &7Invite to party'
item: crafting table
slot: 24
lore:
- '&8&l➩ &eClick to invite to your party.'
SHOP:
GUI: '&8&l» &7SHOP'
GUI-CONFIRM: '&8&l» &7Confirm Purchase'
TRAILS:
name: '&3&l» &7Projectile Trails'
item: bow
slot: 22
lore:
- ''
- '&8&l» &7Change you projectile'
- '&7particle trail effect.'
- ''
- '&8&l» &7Unlocked &a{bought-trails}&7/&a{total-trails}'
- ''
- '&a&l» &eClick to open.'
PARTY:
GUI-MEMBERS: '&8&l» &7Party Members'
GUI-LIST: '&8&l» &7Party List'
GUI-INVITED-PLAYERS: '&8&l» &7Invited players'
GUI-INVITE-PLAYER: '&8&l» &7Invite a player'
BACKGROUND-1: black glass pane
BACKGROUND-2: air
CREATE:
name: '&8&l» &7&nCreate a Party'
item: custom player head
Id: 6c4bbc06-9abc-41c3-8755-18a2d0db78ad
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWFjMGRhOTQ5NGI5NzRiZGJjYjc4ODYxZGY5NmFhNWFhYTVkYTM1YzY1ODcyMTcxOGFiMjZkYzJmZjY3ZDg3In19fQ==
lore:
- ''
LIST:
name: '&8&l» &7&nJoin into a Party'
item: custom player head
Id: f7fc6f2f-68ef-44da-927c-41aa2ef7d048
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjdiMzhiMjE1MjhmMmM0NjNhNDhlZDVjODkzN2Y4NWRkMTZjYjk4YmY5NjA0Mjg5Nzk0OGU3NGI3Y2M2MzEifX19
lore:
- ''
MEMBERS:
name: '&8&l» &7&nParty Members'
item: custom player head
Id: ef4aaca9-1624-6389-14f2-6b91655a7cb9
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGNiM2FjZGMxMWNhNzQ3YmY3MTBlNTlmNGM4ZTliM2Q5NDlmZGQzNjRjNjg2OTgzMWNhODc4ZjA3NjNkMTc4NyJ9fX0=
lore:
- ''
PARTY-LEADER:
NAME: '&8&l» &7Party Leader: {leader}'
PLAYER-INVITE:
name: '&8&l» &7&nInvite a player to your party.'
item: custom player head
Id: 9400474a-5379-475c-bea4-f879baefe20b
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ4NmRiOWExNGQ1ODc5ZmEyODExZDMwMWNjYmQ1MjY5OTRmODcxMjQ3YjYyZjJkOWE0ODE4M2U5NjQxYWQ2OSJ9fX0=
lore:
- ''
PUBLIC:
name: '&8&l» &7&nStatus: &aPublic.'
item: custom player head
Id: 81e9cb25-3fc3-4b41-8fa6-536bf143d560
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDMxMmNhNDYzMmRlZjVmZmFmMmViMGQ5ZDdjYzdiNTVhNTBjNGUzOTIwZDkwMzcyYWFiMTQwNzgxZjVkZmJjNCJ9fX0=
lore:
- ''
PRIVATE:
name: '&8&l» &7&nStatus: &cPrivate.'
item: custom player head
Id: 5ecfabf0-5253-47b0-a44d-9a0c924081b9
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmViNTg4YjIxYTZmOThhZDFmZjRlMDg1YzU1MmRjYjA1MGVmYzljYWI0MjdmNDYwNDhmMThmYzgwMzQ3NWY3In19fQ==
lore:
- ''
LEAVE:
name: '&8&l» &7&nLeave the party.'
item: custom player head
Id: 575340d7-e3f4-4e8b-b3e1-4222ddbaf77a
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmQxNmU5NTgyYTQ4YTQzMGU4MjdlZjA5YjcxNTc4OWE3MmQ5ZmE1YjEyMjRhMzI2MWM0YmJlNWNiYmMyYyJ9fX0=
lore:
- ''
INVITED-PLAYERS-LIST:
name: '&8&l» &7Invited players list'
item: custom player head
Id: d193352e-dcc6-40b7-b0d2-62a524921aa4
Value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmY1YzM5OTJlZDVmMjEzZGJjNmU5ZjM2ODkxNWZiNTE5ZGI0ZTE4NzQwNzUxOGRkMjVlMDE0YjgxYzZlNmViIn19fQ==
lore:
- ''
INVITE-USING-CHAT:
name: '&8&l» &7&nInvite a player by typing the name.'
item: paper
lore:
- ''
MOUSE-HOVER:
PARTY-NAME: '&3&l» &7{player}&7''s party.'
KICK-PLAYER: '&7&n{player}&r &8» &7Click to kick this player from party.'
PLAYER-INVITE: '&7&n{player}&r &8» &7Click to invite this player.'
REMOVE-INVITE: '&7&n{player}&r &8» &7Click to remove this invite.'
PARTY-MEMBER: '&8» &7&n{player}&r &8«'
BOUNTY:
GUI: '&8» &7&nBounty &r &8«'
PLAYER-FORMAT: '&7{player}'
LORE:
- '&3&l» &7&nClick to put a bounty on this player'
SPONSOR:
GUI: '&8» &7&nSponsor Player&r &8«'
PLAYER-FORMAT: '&7{player}'
LORE:
- '&3&l» &7&nClick to sponsor this player'
Items:
Fishing Rod:
cost: 200
Flint and steel:
name: '&e1 &8- &a&nFlint and Steel'
item: flint and steel
slot: 11
lore:
- '&8» &7150 points'
- '&8» &7Click to sponsor'
cost: 150
Bow:
name: '&e1 &8- &a&nBow'
item: bow
slot: 12
lore:
- '&8» &7100 points'
- '&8» &7Click to sponsor'
cost: 100
Iron ingot:
name: '&e1 &8- &a&nIron Ingot'
item: iron ingot
slot: 14
lore:
- '&8» &7100 points'
- '&8» &7Click to sponsor'
cost: 100
Arrow:
name: '&e5 &8- &a&nArrow'
item: 5 arrow
slot: 15
lore:
- '&8» &750 points'
- '&8» &7Click to sponsor'
cost: 50
Cake:
name: '&e1 &8- &a&nCake'
item: cake
slot: 16
lore:
- '&8» &750 points'
- '&8» &7Click to sponsor'
cost: 50
Ender Pearl:
name: '&e1 &8- &a&nEnder Pearl'
item: ender pearl
slot: 22
lore:
- '&8» &7500 points'
- '&8» &7Click to sponsor'
cost: 500
SPONSORI:
Items:
Fishing Rod:
name: '&e1 &8- &a&nFishing rod'
item: fishing rod
slot: 10
lore:
- '&8» &7200 points'
- '&8» &7Click to sponsor'
SPECTATOR-SETTINGS:
GUI: '&8&l» &7&lSpectator Settings'
Speed:
'0':
name: '&a&nNo Speed'
item: leather boots
slot: 11
lore:
- ''
'1':
name: '&a&nSpeed I'
item: chain boots
slot: 12
lore:
- ''
'2':
name: '&a&nSpeed II'
item: iron boots
slot: 13
lore:
- ''
'3':
name: '&a&nSpeed III'
item: gold boots
slot: 14
lore:
- ''
'4':
name: '&a&nSpeed IV'
item: diamond boots
slot: 15
lore:
- ''
Night-Vision:
'ON':
name: '&a&nEnable Night Vision'
item: eye of ender
slot: 22
lore:
- '&7Click to enable night vision!'
'OFF':
name: '&c&nDisable Night Vision'
item: ender pearl
slot: 22
lore:
- '&7Click to disable night vision!'
CONFIRM-LEAVE:
ENABLED: true
GUI: '&8&l» &7&nCONFIRM LEAVE'
Code:
TRAILS:
GUI: '&8&l» &7ARROW TRAILS'
BACKGROUND: air
CURRENT:
name: '&8&l» &7Current Trail.'
item: barrier
lore:
- ''
LORE:
LOCKED:
- '&8&l» &e{name} &eTrail'
- ''
- '&c&l» &7Cost: &a{price}'
- ''
- '&a&l» &7Click to Purchase'
UNLOCKED:
- '&8&l» &e{name} &eTrail'
- ''
- '&a&l» &7Click to Select'
PREVIEW:
- '&8&l» &e{name} &eTrail'
- ''
- '&c&l» &7Cost: &a{price}'
LIST:
red glass:
price: 1276
display: red glass block
particle: red glass block
blue glass:
price: 1174
display: blue glass block
particle: blue glass block
green glass:
price: 1151
display: green glass block
particle: green glass block
orange glass:
price: 1138
display: orange glass block
particle: orange glass block
purple glass:
price: 1238
display: purple glass block
particle: purple glass block
yellow glass:
price: 1364
display: yellow glass block
particle: yellow glass block
brown glass:
price: 1223
display: brown glass block
particle: brown glass block
cyan glass:
price: 1358
display: cyan glass block
particle: cyan glass block
gray glass:
price: 1097
display: gray glass block
particle: gray glass block
magenta glass:
price: 1137
display: magenta glass block
particle: magenta glass block
Arenas:
[sg]
join
arenaName
Top:
[sg]
top
type (wins, kills..)
place(example 1)
[sg]
join
arenaName
Top:
[sg]
top
type (wins, kills..)
place(example 1)
