By purchasing any product/service from reflexLabs,
you accept and agree to be bound by these Terms and Conditions.
If you do not agree to abide by the above, please do not use this service.
you accept and agree to be bound by these Terms and Conditions.
If you do not agree to abide by the above, please do not use this service.
- Do not resell or share this resource with anyone.
- You can't charge back or get a refund for a completed transaction, unless the author decided so.
- If you find any bug/issue/error, contact us in discord before you leave a rating on this resource.
Code:
passivemode:
version: v1.0
settings:
enablePlugin: true
prefix: '&7&lPassiveMode »'
enableSound: true
toggleByDefault: true
toggleSound: UI_BUTTON_CLICK
firstJoinTimeSound: ENTITY_PLAYER_LEVELUP
showInfoAboutPlugin: true
toggleCooldown: 10
disallowedCommands:
- warp
- tpa
basedTime:
enabled: true
firstJoinTime: 60
messages:
toggledMessage: '{status}'
formatStatusOn: '&a&lENABLED'
formatStatusOff: '&c&lDISABLED'
formatStatusUnlimited: '&6&lUNLIMITED'
unknownCommand: '&cUnknown command, use &7/psmd help'
toggleCooldownMessage: '&c&lSorry!&c You can toggle back again in &f&l{seconds}s'
notAvailable: '&c&lSorry!&c This option aren''t available currently.'
isOffline: '&c&lSorry!&c This aren''t online currently.'
noPermission: '&cYou do not have permission to do that.'
reloadMessage: '&a{reloaded} have been reloaded successfully!'
saveMessage: '&6Configuration files have been saved successfully!'
giveTimeMessage: '&aYou gave &f&l{player} &2&l{time} &asuccessfully!'
takeTimeMessage: '&fcYou took from &f&l{player} &2&l{time} &csuccessfully!'
resetTimeMessage: '&6You reset &f&l{player} &6time balance successfully!'
setTimeMessage: '&6You set &f&l{player} &6balance to &2&l{time} &6successfully!'
basedTimeMessage: '&c&lSorry! &7&lPassiveMode &ccurrently not based on time.'
givePerkMessage: '&aYou gave &f&l{player} &athe perk &7&l{perk} &asuccessfully!'
takePerkMessage: '&6You took from &f&l{player} &6the perk &7&l{perk} &6successfully!'
resetPerkMessage: '&7You reset &f&l{player} &7perks to default successfully!'
noSuchPerk: '&c&lSorry! &cNo such available perk.'
playerDoesHavePerk: '&c&lSorry! &cThat player does have this perk already.'
playerDoesntHavePerk: '&c&lSorry! &cThat player doesn''t have this perk.'
noTimeMessage: '&c&lSorry! &cYou ran out of time!'
passiveStatementMessage: '&c&lSorry! &cYou {statement} in passive mode!'
selfTransfer: '&c&lSorry! &cYou can''t transfer Time to yourself.'
transferMessage: '&a&l{sender} &7&l» &e&l{receiver} &6&l{time}s'
tookTimeMessage: '&6&l-{time}s'
gaveTimeMessage: '&a&l+{time}s'
balanceTimeMessage: '&a&l+{time}s'
firstJoinTimeMessage: '&aYou joined for the &a&lfirst time, &aYou received &a&l{time}&a
minutes!'
perks:
title: '&5&lPerks'
slots: 9
fillEmptySlots: true
fillMaterial: BLACK_STAINED_GLASS_PANE
fillMaterialID: 0
exitTitle: '&c&lExit'
exitSlot: 8
exitMaterial: Iron_Door
exitMaterialID: 0
doesHavePerk: '&a&lAvailable'
doesHavePerkMaterial: Sunflower
doesHavePerkMaterialID: 0
doesntHavePerk: '&c&lUnavailable'
doesntHavePerkMaterial: Barrier
doesntHavePerkMaterialID: 0
perks:
TakingDamage:
name: '&6&lTaking Damage By Any Cause'
description:
- '&7Will prevent those'
- '&7following damage causes:'
- ' '
- '{attributes}'
byDefault: false
attribute:
- ENTITY_ATTACK
- ENTITY_EXPLOSION
- CONTACT
- FALL
- FIRE_TICK
- LAVA
- PROJECTILE
- POISON
TakingDamageByPlayer:
name: '&c&lTaking Damage By Any Player'
description:
- '&7Will prevent any'
- '&7player damage cause.'
byDefault: true
ExecuteChatMessage:
name: '&3&lExecute Chat Messages'
description:
- '&7Will allow you to'
- '&7use in passive mode chat.'
byDefault: true
ExecuteAnyCommand:
name: '&e&lExecute Any Command'
description:
- '&7Will allow you to execute'
- '&7any command in passive mode.'
byDefault: false
Code:
database:
69d883bf-5a0d-4609-9b4f-13afaef4456b:
name: _ReflexShow_
balance: 3600
status: false