Spartan AntiCheat for Bedrock/Geyser vPhase 533

In the mission to create & maintain the best Minecraft anti-cheat, powered by Machine Learning.
This update introduces Machine Learning training algorithms for the movement checks. There are no detections yet implemented, although successful testing of a few has been conducted. I will be measuring the effects of this update to fix any potential issues introduced but to also help all of you gather data for when the detections are implemented.
https://github.com/IdealisticAI/Spartan-AntiCheat/commit/d999d0482ef4616230831e94edcd988e2b26d6df
This hotfix fully stabilizes this update and is recommended for everyone. If you are still in Phase 532 or earlier, I urge you to update, but it will not be so necessary for the already stable Phase 532.1 update.
Fixed a few console errors. Sorry folks, this update was massive, it was kind of expected, but now all good.
Since I decided to bring Machine Learning to Spartan, it is necessary to do a deep cleaning and maintenance of the plugin's code, which is what I've done with this update. This could be my biggest update so far, although I won't make such a claim. However, the title is more than true, the plugin has been hugely improved from top to bottom with attention being paid down to specific details. Here are all the changes: https://github.com/IdealisticAI/Spartan-AntiCheat/commit/92269268f6c0d4113fd2f036eb599a63636be9d6
I will be conducting a Machine Learning project for Spartan in the future, if you wish to participate as a BETA Tester and help me train new algorithms but also get them ready for production, feel free to participate by joining at https://www.idealistic.ai/discord and reacting in my recent news message. Thank you!
  1. Removed a forgotten debug message.
  2. Ignored always using isCancelled in the PlayerDeathEvent.
  3. Fixed a Damage Cause console error.
Hey folks, I hope you are all doing great. I wanted to notify that this update removes the Ban, Report, Debug & Spectate functionalities. I did this as my time is limited due to heavy workload and I want to focus only in what's important, which is checks and their respective detections that you should expect upgrades in the future. Unfortunately, moderation functionalities is not one of them and never has been, and I'd rather remove them than keep them there unmaintained with poorly implemented code of my younger self, with overall limited functionality and better alternatives available at many other places. Kicks and warnings still exist and should serve you well.
  1. Fixed a memory bug where messages would remain outdated and show Spartan 1.0 instead of 2.0.
  2. Added support for the “allowPublicKeyRetrieval” SQL option in sql.yml.
  3. Made the IrregularMovements equilibrium detection not increase violations when distance traveled is too low.
  4. Hackers will now require evidence from 2 checks instead of previously 3 checks.
  5. Removed the Detection Tick functionality and balanced the use of the Move event.
  6. Removed the default ‘spartan {player} if {tps} > 18.0 do’ unnecessary part of the punishment command.
  7. Spartan will no longer be responsible for measuring the stability of your server’s TPS.
  8. Removed the ban, unban, ban-info, report, spectate commands and their respective options because it’s not worth for Spartan to focus on low-quality moderation functionalities.
  9. Removed the spectate & debug functionalities and their respective options & items because it’s not worth for Spartan to focus on low-quality moderation functionalities.
Same version but with obfuscation corrections to fix a command error.
  1. Corrected an eco-enchants compatibility console error.
  2. Punishments will now be broadcasted by default.
  3. The False Positive Detection functionality will enable after a certain amount of collected data.
  4. Updated the Discord invite link and the inventory menu item arrangements.
  5. Cloud Staff Announcements will now be responsbile for the outdated version check.
  6. Did maintenance on the MorePackets check.
  7. Adjusted the Player Opponent object to be more precise and more frequently updated.
  8. Rewrote the Violation Statistics algorithm to be probability based.
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15,255 Views
125 Purchases
129 Downloads
Nov 8, 2019 Published
Mar 15, 2024 Updated
Not yet rated
707 KB File size
Type
  1. Protection
  2. Staff
  3. Patch
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
Supported versions
  1. 1.7
  2. 1.8
  3. 1.9
  4. 1.10
  5. 1.11
  6. 1.12
  7. 1.13
  8. 1.14
  9. 1.15
  10. 1.16
  11. 1.17
  12. 1.18
  13. 1.19
  14. 1.20
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Refer this resource and earn a 30% commission.
15,255 Views
125 Purchases
129 Downloads
Nov 8, 2019 Published
Mar 15, 2024 Updated
Not yet rated
707 KB File size
Type
  1. Protection
  2. Staff
  3. Patch
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
Supported versions
  1. 1.7
  2. 1.8
  3. 1.9
  4. 1.10
  5. 1.11
  6. 1.12
  7. 1.13
  8. 1.14
  9. 1.15
  10. 1.16
  11. 1.17
  12. 1.18
  13. 1.19
  14. 1.20
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