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A plugin that spawns a particle trail from your starting location to help you make your way back there.
![[IMG] [IMG]](https://proxy.builtbybit.com/530b59e359625015b29fec1970a75385b644c7ed?url=https%3A%2F%2Fgithub.com%2Fbyteful%2FTakeMeBack%2Fraw%2Fmaster%2FTakeMeBack%2520Large%2520Logo.png)
A plugin that spawns a particle trail from your starting location to help you make your way back there.
Features:
- Supports versions 1.8 - 1.18.
- No dependencies.
- Super efficient, no lag.
- Toggle particle trail
- Simple command layout
- /takemeback : Creates a particle trail that you can follow back to your starting location.
- /tmb : Alias for /takemeback
- takemeback.use : Permission for /takemeback (Enabled by default)
YAML:
#
# TakeMeBack v1.0.0 by byteful#0001
#
# Settings for messages displayed by TakeMeBack.
messages:
no_permission: "&cYou do not have permission to execute this command!"
toggle_trail_on: "&eYour trail has been toggled &aon&e. Particles will start spawning from your current location."
toggle_trail_off: "&eYour trail has been toggled &coff&e. All existing particles have been removed."
# Set to true if particle trail should be seen by all players on the server.
broadcast_particle: false
# The radius in which particles are visible.
display_radius: 25.0
# The frequency in which particles are placed. (In blocks)
particle_place_frequency: 5
# Settings for the particle that makes up a player's trail.
# Use this for particle-type: https://javadoc.io/doc/xyz.xenondevs/particle/latest/xyz/xenondevs/particle/ParticleEffect.html
particle:
# The enum type for the particle. Use link above for a list.
type: REDSTONE
# Extra values for data type for certain particles.
data:
# The amount of particle.
amount: 50
# The color of the particle.
color:
r: 255
g: 0
b: 0
# The offset of the particle from its origin.
offset:
x: 0
y: 0.5
z: 0
# The speed of the particle animation.
speed: 1
# Settings for triggers that can stop a player's trail.
stop_trail:
# Stop the player's trail when they leave the server.
on_leave: true
# Stop the player's trail when they die.
on_death: true
# Stop the player's trail when they switch to a different world (nether portal, end portal, teleport, etc).
on_world_change: true
Report A Bug:
https://github.com/byteful/TakeMeBack/issues
https://discord.gg/G8BDgqsuyw