⭐️ [GenBuckets][FREE] Best generator-plugin on market | Factions integration & more!!! | REVAMPED⭐️

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SoFocused

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SRC can be purchased by either replying or sending me a pm (or gift me premium :p ). The .jar file itself is going to be free! NOTE: GenBuckets.jar has been tested on 1.8.x and i don't think it's going to work on higher version. I myself tested it on 1.7.2 and 1.7.10 and had zero issues. Other plugins might prevent GenBuckets from functioning, if so please contact me!
Features
  • 1x1 pillars
  • *MassiveCore & Factions integration which means you can prevent players from placing gens in safezone, warzone and in factions which the player is not in!
  • *WorldGuard integration which stops ANY players from placing a bucket in a region
  • Create up to 50+ custom gens!
  • Each generator has its own values like; icon, type, slot, price and description!
  • Change the delay and wall-height with commands.
  • Send players specific gens.
*For MassiveCore & Factions integration you have to set 'block-gen-in-faction-land' to true in the config.yml, as well as MassiveCore & Factions in your plugins folder!
*For WorldGuard integration you have to set 'block-gen-in-claimed-land' to true in the config.yml, as well as WorldGuard and WorldEdit in your plugins folder!
Commands
  • /gb is an alias for /genbucket
  • /gb - Opens the shop
  • /gb help - Get all commands & description
  • /gb setdelay <int> - Change time it takes to spawn a block *decimal numbers not accepted here, change thru config.
  • /gb setwallheight <int> - Change wall-height
  • /gb reload - Reload config.yml
  • /gb give <player> <type> - Give player a specific bucket
  • /gb types - Returns all created gens
Permissions
  • /gb | No permission
  • /gb help | genbucket.help
  • /gb setdelay <int> | genbucket.setdelay
  • /gb setwallheight <int> | genbucket.setwallheight
  • /gb reload | genbucket.reload
  • /gb give <player> <type> | genbucket.give
  • /gb types | genbucket.types
Dependencies
  • Vault is required
  • Some sort of essentials economy is also required
  • MassiveCore & Factions (Not required)
  • WorldGuard & WorldEdit (Not required)
Config.yml


UPON DOWNLOADING YOU AGREE TO:
I. DO NOT Sell THIS
II. DO NOT Make People think this is YOURS
III. DO NOT use any tool or software to copy this plugin/file.
 
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SoFocused

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Added WorldGuard integration
Added Factions Integration​

Revamped gens, they now generate alot faster
 
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Ted

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Amazing, now everyone can have a better alternative then "InstaWall".
 

SoFocused

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Amazing, now everyone can have a better alternative then "InstaWall".
Thanks for the kind comment <3 I want to know if it's denies a gen if land is claimed etc... :(
I am anyways going to add a feature for it soon :)
 

SoFocused

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I don't know what that intelliJ theme is, but I fucking want it.

What's it called?
Thanks.


(also nice plugin :3)
<3, here is the settings and plugins i use for theme
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EnricoFlippert

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Just wondering, if you place it on top of a block, does it start generating downwards or will it just place 1 block on top of the block? Or does it flow down on 2 sides like lava/water
 

SoFocused

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Does this gen from where its placed until it interacts with a block below it or strictly 50 blocks only?
It gen from where its placed and stops at a certain height, you can edit this height in-game or in the config.yml file.
 

SoFocused

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Just wondering, if you place it on top of a block, does it start generating downwards or will it just place 1 block on top of the block? Or does it flow down on 2 sides like lava/water
Good question,
it won't generate downwards, it will start the gen over the block. However, if there is no block under the block you clicked it wont start a generator.[DOUBLEPOST=1511912395][/DOUBLEPOST]
oh, works now.
great!
 

Skorching

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Awesome Plugin, but is there a way to integrate it into essentials signs for selling? or shopguiplus.
Thanks man
 

SoFocused

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Hey,

You can setup a command shop in shopguiplus and just make it buy this command as in the OP:

  • /gb give <player> <type> | genbucket.give
Hoped this helped, sorry OP if I'm interfering a bit :)
Yeah, I think the method you mentioned is the correct way of doing it
 
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