The prices that plugins are being contracted and marketed for, specifically on MCM, are very inconsistent. You have some developers selling large plugins for $30 others for $100. I was wondering what's causing the disparity.
I think several factors should play into the cost of a plugin. The less skill the programmer has the less it should cost. The less time it takes to make, the less it should cost. This means that less skill and more time should even out to around the same as more skill and less time.
Since the function skill*time should even out between developers, that can't be what's causing the inconsistencies. I think the problem lies with a large group of inexperienced devs (not claiming to be experienced my self) under-valuing their work to get an edge over the more established devs. I've not seen a large problem with devs over-valuing their work, but I would be interested in receiving examples.
A second problem I see with the pricing in the community is for retail plugins. All of them are extremely over valued. Most are more than the average indie game on steam and nearly all are more than the average app on the app store. The demand is obviously high enough to constitute these prices, which makes me question the maturity and education of many server owners who choose to buy retail plugins.
I think several factors should play into the cost of a plugin. The less skill the programmer has the less it should cost. The less time it takes to make, the less it should cost. This means that less skill and more time should even out to around the same as more skill and less time.
Since the function skill*time should even out between developers, that can't be what's causing the inconsistencies. I think the problem lies with a large group of inexperienced devs (not claiming to be experienced my self) under-valuing their work to get an edge over the more established devs. I've not seen a large problem with devs over-valuing their work, but I would be interested in receiving examples.
A second problem I see with the pricing in the community is for retail plugins. All of them are extremely over valued. Most are more than the average indie game on steam and nearly all are more than the average app on the app store. The demand is obviously high enough to constitute these prices, which makes me question the maturity and education of many server owners who choose to buy retail plugins.
Banned forever. Reason: Scamming (https://builtbybit.com/threads/csquared-scam-report.147579/)
