Item Stacking Plugin [REDUCE LAG] [CHEAP]

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Alexander M

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This plugin is similar to mob stacking but instead of stacking mobs, it "stacks" items!
Have you ever been on a popular HCF kit map where there is lots of PvP action and whenever someone dies you get a huge lag spike? It's annoying and this plugin prevents it. It reduces the entity stack to a configurable amount, however whenever a player picks it up, they get the original amount!

STACKS ALL ITEM DROPS, NOT JUST ITEMS DROPPED BY PLAYERS (I.E STACKS TNT DEBRIS)!

Examples:

d964b1a028473f524740d30f1cd7ffde.gif

92ba5e24af0d57238e3385297b3ffbed.gif

c536adc81a886407651ff94b744987d1.gif

Configuration file:


Code:
stack-limit: 1
max-stack: 64
stack-distance: 50

All items keep their unique attributes, so if someone throws down a non enchanted diamond sword, it won't stack with an enchanted diamond sword, etc!

PRICE: $2.50 USD

SEND ME A PM OR REPLY BELOW TO PURCHASE

Vouch copy 1/1 - LinuxKernel
 
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Maccas

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not to trash your plugin but you can just use clearlag and disable everything else xd
 

Maccas

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Doesn't clearlag remove entities rather than keep them stacked? I think this plugin seems really professional for big servers & looks awesome for kitmap's for HCF servers. This plugin doesn't compare to Clearlag not one bit. This plugin keeps the entities but stacks them to keep lag at the minimum.

GLWS! Alexander M
There is certain things that can be enabled and or disabled. Take a look at the default configuration file.
 

Maccas

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For people who might not know how to do that could simply just purchase this plugin, it's just $2.50.
It's clearly shown within in the configuration. It's not hard to read.
 

Alexander M

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It's clearly shown within in the configuration. It's not hard to read.

They're not even comparable. The point of this plugin is not to remove or reduce the actual items, but rather to reduce the amount of entities spawned and keep the items quantity, etc.[DOUBLEPOST=1445375755,1445375322][/DOUBLEPOST]
erm can this be used to stack lava buckets?

The items when dropped will only be one entity, saving cpu power and reducing player lag, however when picked up they will not be stacked. I'll upload a gif when I get home[DOUBLEPOST=1445385539][/DOUBLEPOST]bump
 
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