NCP Settings to block new nuker

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Pete

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Hi,
there seems to be updated nuker recently and it seems to be bypassing worldguard as well as ncp default settings.
Not sure if the event is being done in right timings so unsure if ncp can even block it, anyone have any ideas if i need to adjust my default code to prevent or if this is worse then that ?

And i dont quite understadn how to make each of the following more sensitive...

checks:
blockbreak:
direction:
active: true
actions: cancel vl>10 log:bdirection:0:5:if cancel
fastbreak:
active: true
strict: true
delay: 100
intervalsurvival: 100
grace: 2000
actions: cancel vl>0 log:fastbreak:3:5:cif cancel
frequency:
active: true
intervalcreative: 95
intervalsurvival: 45
shortterm:
ticks: 5
limit: 7
actions: cancel vl>5 log:bbfrequency:3:5:if cancel vl>60

What does each of the above mean ?
 

MarkElf

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Would you mind providing which hacked client bypasses ncp's nuker? Mine might already block it already (ip is Mineflow.Network) for the affordable price of $4. If it does block it and you're interested, my skype is MarkElf2204
 

Pete

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I got no idea what is getting past it , it doesnt happen often like once every couple of days and sometimes doesnt log the block , maybe it is possible to nuke hard enough to cause server shutdown , we all know that at shutdown the system 1 by 1 shuts down plugins so maybe if timed right it will nuke as the plugins are shutting down ? it gets past wg and i can find no other explanation , you know how you read logs and it does the disabling in sequence , what if server is lagged by heavy nuking , could it be ?
 

MarkElf

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I got no idea what is getting past it , it doesnt happen often like once every couple of days and sometimes doesnt log the block , maybe it is possible to nuke hard enough to cause server shutdown , we all know that at shutdown the system 1 by 1 shuts down plugins so maybe if timed right it will nuke as the plugins are shutting down ? it gets past wg and i can find no other explanation , you know how you read logs and it does the disabling in sequence , what if server is lagged by heavy nuking , could it be ?
Ah, this might be an odd question, but are you running a survival server by any chance? I believe I've run into this once on a survival server and patched it by updating greif provention, again, if you're running a survival server, that's a potential solution.
 
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