Recent content by Agent_001

  1. Agent_001

    Advanced OTS Weapon System v1.0

    Overview A plug-and-play over-the-shoulder weapon framework for Roblox. Configure weapons, visuals, and gameplay settings from a single module — no scripting required. Features a 3D holographic HUD, dynamic crosshair, radial weapon selector, bullet tracers with randomized ricochet, blood...
  2. Agent_001

    2D Multiplayer Snake Game v1.1

    A complete, fully-scripted multiplayer snake game for Roblox. Players compete on themed arenas, collect mutations for unique abilities, and fight to be the last snake standing. Designed for up to 16 players with AI bots filling empty slots. Core Gameplay Snake - Eat food to grow...
  3. Agent_001

    Grenade Pack v1.0

    This pack includes 4 detailed grenade models, perfect for adding immersive tactical gameplay elements to your project. 📦 What's Included Flashbang — A stun grenade model with a sleek, realistic design. Incendiary Grenade — A fire-based grenade model with detailed texturing. Smoke Grenade — A...
  4. Agent_001

    Wall Split System v1.0

    Wall Split / Shimmy System A fully polished wall split mechanic for your Roblox game. Players can brace between two parallel walls, climb vertically, shimmy horizontally, and wall jump. Features: Procedural R6 & R15 split pose with arm/leg spread, body lean, sway, and climbing...
  5. Agent_001

    Lockpick System v1.1

    A fully functional lockpicking system with a sleek, tactical UI. Players must equip a lockpick tool and interact with locked doors to begin a skill-based minigame — rotate the pick to find sweet spots and hold to set each pin before the timer expires. Features a custom proximity prompt with scan...
  6. Agent_001

    Rappel System v1.0

    Descend from heights in style with this fully-featured rappel system. Players approach the activation zone and a sleek tactical prompt appears - press F to unhook and smoothly descend down the rope with a custom animation and immersive sound design. When you reach the bottom, the rope...
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