Hello,
I am looking for a Minecraft builder to recreate my server logo, NOBLE, as a large 3D in-game build.
The logo should match the attached reference image as closely as possible, with red/sandstone/gold colors, dark 3D depth, clean outlines, and an ancient royal/Egyptian style.
Needed...
What's New β¨
π§° In-game Mob Loot Editor
Added a full in-game loot editor for mob loot profiles.
You can now create, edit, save, and reset mob loot without manually editing the config files.
Supports custom loot overrides for editable mob types directly from the GUI.
βοΈ Native Mob Stacking...
π New Features
Added a fully native Mob Stacker system
Added a fully native Spawner Stacker system
Added configurable Mob AI for stacked mobs
Added Silk Touch requirement for mining tracked spawners
Added crouch-break support to break an entire stacked spawner at once
Added spawner stack...
β¨ What's New
π Player head balance cap
Added a new config option: settings.player-head-balance-cap.
Default cap is set to 10,000,000.
Player head value now uses the victim's balance up to that cap before applying player-head-balance-percent.
βοΈ Current behavior
Example: if a player has...
β¨ What's Fixed
** Spawner Config Reload**
Fixed removed spawner types and levels in spawners.yml being re-added after /hh reload.
You can now safely remove any spawner entry or level entry and it will stay removed on reload.
π Update Steps
1. Replace the old HeadHunting2.jar with the new...
β¨ What's Fixed
π Config Overwrite on Reload
Fixed plugin overwriting manual config edits when running /hh reload.
Entries you remove from required-heads in levels.yml now stay removed after reload.
This applies to all config files β any manual edits you make are now fully preserved.
New config...
β¨ What's Fixed
πͺ Fall Damage Heads
Fixed settings.fall-damage-heads not working correctly.
Heads now properly drop for player-caused fall kills when the setting is enabled.
Heads can also drop from pure fall deaths when fall-damage-heads: true.
If fall-damage-heads is disabled, those kills are...
π What's New
βοΈ Environment Kills Support
Want grinder setups to drop heads? Now they can!
Server owners can configure drops.allow-environment-kills and drops.require-player-killer in config.yml.
Works flawlessly with fall-damage-heads!
π Dynamic Spawner Shop Lore
"Head Value" and "Head XP"...
Custom Minecraft Plugin Development
Spigot β’ Paper β’ Purpur | Optimized β’ Configurable β’ Maintainable
Need a plugin that actually works, runs fast, and is easy to manage?
I build high-quality custom plugins with clean code, solid performance, and professional delivery.
β Services
Custom...
π What's New
ποΈ Head Drops Toggle
Added a new /hh toggle command!
Players can now easily enable or disable head drops from the mobs they kill.
Great for players who don't want their inventories filled up with heads while grinding.
Toggle state is securely saved per-player natively without any...
We've given HeadHunting 2.0 a massive facelift and added some highly requested features! This update brings a fresh new look, expanded contract options, and better tracking capabilities.
π¨ New Visual Style
The entire plugin has been re-styled with a modern, high-contrast theme:
Vibrant...
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