Changes:
- Massively improved AI generation using langchain4j. We're now supporting various different providers and almost all models from these providers. Some of the supported providers are OpenAI, Anthropic, ollama, mistral, gemini, etc...
- FIxed issues with XSeries not working on 26.1
-...
TrueDark v1.4 — Ultra Darkness Update
TrueDark v1.4 is a major upgrade focused on stronger darkness, better fullbright resistance, and much more consistent visuals when night falls, players move, chunks reload, or world conditions change.
New Features
Added advanced block-light modes...
Changes:
NEW discord webhook system
NEW dynamic placeholders
refactored embed object handling
optimized connection settings for better performance
introduced new utility methods for webhook configuration
fixed issues with games & challenges hints
fixed aigame playback issues on gpt 5.5
fixed...
Changes:
added LegacySwimmingModule for improved swimming mechanics
added LegacySpearModule to enhance spear interactions
updated HitDetectionManager for better combat hit detection
modified KnockbackManager to support new legacy modules
refactored CombatRuntime and LegacyCombatEngine for...
Fixed a few bugs reported by customer:
Explosion damage was canceled when worldguard was installed
Non-player attackers were still going through our custom damage pipeline that would result in minimal damage (AIR = 2 health). For example warden.
There was an issue with team mode where teams would get seperated from their desired teams. This has now been resolved and the team logic was improved in general.
Changes:
added CombatRuntime for handling combat logic
introduced LegacyCombatEngine and ModernCombatEngine
optimized KnockbackManager and AimAssistManager
restructured cooldown management with new CooldownConfig
updated configuration files for improved performance
removed unused Reflector...
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