Hi,
I'm looking to a custom enchant when you are mining, a fireball is falling in to the mine and create an explosion.
I succesful to create a coordinate above the player and put down a fireball with the following code:
However I want to change the speed of the fall of the fireball...
Hi,
I am creating a custom enchantment plugin with 10 custom enchant.
The enchantments are created. I wonder how to load them into the main class so I can use them?
I can do it for 1 enchantment, but for 10 no?
It's working for the enchantment "explosive" (id 102).
But how load the other...
Hi,
I have a NullPointerException in the console why I call a method in a class with eco.withdraw... (vault)
I don't know why because in other class like my listener it's work...
Can you help me please ? Thank's a lot
Hi,
I would like to use a command like this: / set mangouson efficiency 50.
It's for set efficienct enchant lvl 50 on an item.
But I want to check the value of args[0] and args[2] before check the enchant name of the args[1].
I want to check it to don't create exception and error in the...
Hmm ok I'll try. But how do I configure the price of each level? And how do I display the price of the next level in the GUI and display the maximum level of the enchantment?
I think I should use a configuration file but how? How to retrieve the variables?
Thank you
Hello,
I will need help to make a plugin.
I created a pick that I will enchant. I wish it was impossible for the player to throw it to the ground.
For this, I create my eventhandler. However, I can't get my previously created item (with my isCheck function).
Can someone please help me?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.