Recent content by Dualzz_

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    Ascyn Hit Detection

    It will not make a noticable difference if any at all
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    Ascyn Hit Detection

    I am aware you can tick the entity tracker on a seperate thread and I agree that it improves server peformance. I have seen people tick entities asynchronously using a worker thread pooling system, spreading the load over multiple threads. The 'async hit detection' is not going to make anything...
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    Ascyn Hit Detection

    So instead of actually disproving me you just toggle your caps lock on? For your information I actually do have enough (over 4 years) experience with netty and networking in general, also outside of minecraft. But then again the reason I gave why 'async hit detection' does not work is not...
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    Ascyn Hit Detection

    The whole concept of async knockback is based on retardation and ignorance. The minecraft server runs on a tick based system which calculates positions and velocity ON TICK. This means you have to change how the entire minecraft server works if you want something like 'async hit detection' to...
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