Recent content by Geitenijs

  1. Geitenijs

    CommandBlocks - CommandBlocks v1.4.0

    Added the ability to copy existing CommandBlocks by specifying a 'base' CommandBlock upon creation. It's now possible to bypass the timeout with a permission, configurable per-block. Permission to bypass cost was changedto be configurable per-block. Permission to use a CommandBlock can now be...
  2. Geitenijs

    KeepChunks - KeepChunks v1.7.3

    * Fixed a typo
  3. Geitenijs

    CommandBlocks - CommandBlocks v1.3.2

    * 1.20.6 support
  4. Geitenijs

    KeepChunks - KeepChunks v1.7.2

    1.20.6 support Updated WorldEdit API, please make sure to update WorldEdit / FastAsyncWorldEdit and WorldGuard accordingly.
  5. Geitenijs

    CommandBlocks - CommandBlocks v1.3.1

    Fixed config comments not generating on fresh installations Removed redundant console prefix Update checking will now only occur on startup
  6. Geitenijs

    KeepChunks - KeepChunks v1.7.1

    Removed redundant console prefix Update checking will now only occur on startup
  7. Geitenijs

    KeepChunks - KeepChunks v1.7.0

    * Reupload with minor fix
  8. Geitenijs

    KeepChunks - KeepChunks v1.7.0

    Fully updated! MC 1.18+ and Java 17+ are now required. Support for FastAsyncWorldEdit (version 2.0.0 or higher) Updated in-game messages Added a chunk counter to every command involving more than 1 chunk Region commands now actually provide feedback Updated chunkinfo command to support region...
  9. Geitenijs

    CommandBlocks - CommandBlocks v1.3.0

    Fully updated! MC 1.18+ and Java 17+ are now required. Updated in-game messages - Removed debug mode
  10. Geitenijs

    CommandBlocks v1.4.0

    PRIVATE SUPPORT - BUG REPORTS - FEATURE REQUESTS PLEASE DO NOT USE THE REVIEW SECTION FOR SUPPORT Overview CommandBlocks allows you to automatically execute commands when players use signs, buttons, pressure plates and other blocks! This can be quite useful when you want special actions to...
  11. Geitenijs

    KeepChunks v1.7.3

    PRIVATE SUPPORT - BUG REPORTS - FEATURE REQUESTS PLEASE DO NOT USE THE REVIEW SECTION FOR SUPPORT Overview KeepChunks allows you to select chunks to keep them loaded in the Minecraft server memory, even when there are no players around. This can be useful for large redstone circuits...
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