Recent content by Glace Studio

  1. Glace Studio

    glAntiElytraTarget - 2.0.0 - Stable Version - Bug Fixes, Optimizations, New Check, and much more!

    [NEW] Added /aet profile <player> — opens a GUI profile for any previously flagged player [NEW] Added /aet data reset <violations|total_violations> <all|player> — wipe violation history or lifetime counters for one player or everyone [NEW] Added persistent violation history (aet_violations) —...
  2. Glace Studio

    glAntiElytraTarget - UPDATE: 1.1.3

    [NEW] Added ConsistencyCheck, a deterministic rotation check [NEW] Added damage-reduction: once a player has flagged enough times, the damage they deal is quietly cut [NEW] Added placeholders: %aet_client_version%, %aet_total_flags% and %aet_bps% [NEW] Database integration added for now: SQLite...
  3. Glace Studio

    glAntiElytraTarget - UPDATE: 1.1.2

    [FIX] Removed periodic license heartbeat No more 15–31 min license checks while running. Verify once at startup only.
  4. Glace Studio

    glAntiElytraTarget - UPDATE: 1.1.1

    [NEW] License grace period on first install On first install you get one minute to paste your license key into config.yml. [IMPROVEMENT] License verification Verify runs async so a down license server does not hang the main thread. [IMPROVEMENT] High-ping false positive guards ShootCheck and...
  5. Glace Studio

    glAntiElytraTarget - UPDATE: 1.1.0

    [FIX] Bedrock players are now fully exempt from all detections.
  6. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.9

    [FIXED] Fixed Canvas/Folia compatibility for elytra block-target checks. [IMPROVEMENT] Removed HELD_ITEM_CHANGE packet handler warnings on region-threaded servers.
  7. Glace Studio

    glAntiElytraTarget - 1.0.8 - FALSE POSITIVE FIX - NEW CHECK

    [FALSE POSITIVE FIX - HotbarOrderCheck] False positives that occurred in version 1.21.1 and earlier due to version incompatibility have been fixed [NEW CHECK - FWInputCheck] Detects slot misalignments when the player fires a rocket (This check is in beta. If you think it's generating false...
  8. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.7 - FALSE POSITIVE FIX - NEW SYSTEM DESIGN - NEW CHECKS

    [NEW CHECK - DETERMıNISTIC] ConsistencyCheck, When a player fires a rocket, inconsistencies in the player's rotation become apparent, and this check detects them [NEW CHECK - HEURISTIC] ElytraPatternCheck, It detects irregularities in the player's rocket shots and determines whether the player...
  9. Glace Studio

    glAntiElytraTarget - RECODED: 1.0.6 - New Checks

    [STRUCTURE] Single-module layout with a leaner load path; server-side layers that did not add value were dropped. [RECODED] Check stack: abstract check base, typed IDs, annotation-driven metadata, and a central registry replace the older enum-style wiring. [RECODED] Packet path: one dispatcher...
  10. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.5

    [NEW] AimSnap Check Detects the auto-aim signature of programmatic aim-lock clients: a large yaw rotation in the tick(s) before a firework launch, immediately followed by near-zero yaw drift on the launch tick itself. Humans always leave >=1° micro-jitter after a hard snap; cheats that set...
  11. Glace Studio

    glAntiElytraTarget - IMPORTANT UPDATE: 1.0.4

    [MAJOR] New license system We have moved to the new Orvex Studios license system. Licenses are now managed through Discord (view, and update your server IPs there). If you need help, open a ticket in our Discord support channel. [MAJOR] Updated dependencies with breaking changes...
  12. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.3

    [MAJOR] Migrated project from Maven to Gradle (Kotlin DSL) Adopted paperweight-userdev for NMS compilation and reobfuscation Switched from Spigot API to Paper API [MAJOR] Multi-Version NMS Support (1.16.5 - 1.21.11) Supported: Between 1.16.5 and 1.21.11 [NEW FEATURE] NPC Tracker...
  13. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.2

    Updated language files Added new messages in language files Geyser players were bypassed due to false flags in slot and movement controls. [IMPROVEMENT] Slot checks has been improved [IMPROVEMENT] Movement checks has been improved [IMPROVEMENT] Reload function has been improved [IMPROVEMENT]...
  14. Glace Studio

    glAntiElytraTarget - UPDATE: 1.0.1

    The offhand protection system has been recoded. Some changes have been implemented in the licensing system. License check removed when each command is used The movement check has been improved The firework check has been improved Performance improvements Caches are now cleared on reload.
  15. Glace Studio

    glAntiElytraTarget v2.0.0

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