random outpost scheduler is not working
random outpost should not have random ids
capturer should get an warning if his inventory is full
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I want help asap below is the issue
can only pay 5-10$ usdt only!
bedrock/geyser error
I have geyser and flood gate installed on the bungeecord
and flood gate on paper servers lobby/lifesteal
and have via version and via backward on lobby and lifesteal
have tested with the following...
Before if random outpost was left un captured it would not remove the outpost after some time now it does and its configurable
dev api added with 3 different events
New Outpost Type added. (Random Outposts)
They spawn randomly in one of the worlds at a random coordinate ( coordinate range and world's configurable)
They spawn a structure, which is stored in .nbt format by the user. After capturing, the structure dissapears undoing any block damage done to...
I have few factions base locations everyone has different pros and cons,
base 1:
not alot of land claimed so just need a cannon with 200 blocks range. but alot of lava water obsidian sand protection2-3- block water gap, on world border corner
base 2:
alot of land claimed 1000 blocks claimed...
KoroOutpost
Advanced scheduled & random outposts with cuboid regions, NBT structure spawning, full rollback, per-outpost rewards, global boss bars, holograms, and smooth capture mechanics.
Paper 1.21.x • Java 21 • Multi-Outpost • Static + Random Modes
Features
✔ Scheduled Outposts...
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