Updates:
Major internal rework to prepare for tons of new features and updates
Switched to SQL for data saving & performance updates
Added File > SQL auto migrator for previous versions
Added Folder Migration (New folder "Referrals")
Fix small bugs reported during testing.
Coming Soon...
Updates 3.0.2
Fix: Teleport players back to fallbackspawn if theres not enough players to start game
Fix: Broadcast not enough players message to global
Fix: Clear effects from players on game start
Fix: Last player not getting teleported when lobby is full
Fix: Not loading arena spawns if...
Fix: Broadcast winner/all infected announcement to global chat
Fix: If initial zombie leaves check for more zombies before ending game
Fix: Unable to load arena spawns after a restart in some cases
Add: Survivors revealed message for glow effect
Add: Automatically start game when lobby is full...
NOTE: Highy recommend regenerating your entire Zombietag folder as this update starts a huge change in config/messages.yml
Updates
Added Multi Arena Support
New Config file, Arena file & Messages file
New Host Mode /zt host
Blocked commands in lobby
Added Glow Effect For Remaining Survivors...
More optimization to certain areas
Added configurable timeout for chat input & message to go with it
Please add this to config.yml under timeouts
chat-prompt-seconds: 30
Please add this messages.yml under create
chat-timeout: "&cTimed out. Type /cf to open the menu again."
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