Recent content by Kevin_Quick

  1. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We've made changes to how the config.yml file is read to ensure that changes are always applied correctly. Remember that QuickChat is compatible with any plugin that interacts with the chat. Just make sure to set the event-priority to “HIGHEST”; this ensures that QuickChat is always processed last.
  2. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    Changelog Network & Synchronization Update Today we implemented a major advancement in network communication, synchronization, and administrative control within the plugin. Below is the complete overview of everything added and improved: 1. Cross-Server Mentions Synchronization (Redis) Raw...
  3. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We have fixed an issue with Discord SRV
  4. Kevin_Quick

    AntiAutoClick - AntiAutoClick

    # Enable this if you want ALL advanced detections (Max CPS, Consistency, Swipe Check) # to also trigger when attacking MOBS (Zombies, Animals, etc). # Useful for PvE servers or mob arenas. check-mobs-combat: false
  5. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    "one-way" - Unidirectional isolation. Messages FROM the isolated world stay INSIDE it (other worlds don't see them). Messages FROM normal worlds CAN be seen by players in isolated worlds. Private messages (/msg) are NOT blocked in this mode. Ideal for arenas where you want players to stay...
  6. Kevin_Quick

    AntiAutoClick - AntiAutoClick

    We have resolved a logging issue and implemented an improvement regarding the execution of a sanction command within the various modules.
  7. Kevin_Quick

    AntiAutoClick - AntiAutoClick

    We have improved the logging system to provide a more comprehensive log system, allowing you to verify as much player information as possible.
  8. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    QuickChat - Features Overview Redis Cross-Server (Global Synchronization) Config: redis.yml QuickChat includes Redis support to connect all your servers (Lobby, Survival, Skyblock, etc.) in real-time, creating a unified chat system across your entire network. Features Global Private...
  9. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    Command: /mutechat Silences or enables the global server chat. Main Permission: quickchat.admin.mutechat Description: Allows muting and unmuting the global chat. ⚙ Default: OP (operators) Bypass Permission: quickchat.bypass.mutechat Description: Allows a player to send messages even if the...
  10. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We have implemented an option for those using plugins that rely on Paper's chat event instead of Spigot's (# Use Paper's AsyncChatEvent instead of Spigot's AsyncPlayerChatEvent). You can enable it in the "event-priority" section inside the config.yml file. If you prefer, you can also add the...
  11. Kevin_Quick

    QuickChat - Folia support and Redis - Quickchat

    With this, we conclude the MySQL integration, which is now fully stable. Additionally, a startup error that occurred in some versions of Minecraft has been fixed. The update is completely optional, although it is always recommended.
  12. Kevin_Quick

    AntiAutoClick - AntiAutoClick

    We have added a new module to the plugin. # CPS consistency check cps-consistency-check: enabled: true violations-before-kick: 3 # Minimum CPS required to activate the standard deviation check (Recommended to catch slow hardware macros: 8 or 10) threshold: 10 # Math variance threshold...
  13. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We currently support SQLite and MySQL for storing data such as colors, styles, and ignored players. I have tested everything and it appears to work 100% correctly. However, if you find any issues, please don’t hesitate to report them. config.yml ------- the options were added in config.yml We...
  14. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We have fixed an issue in the advanced color system. The system responsible for handling hexadecimal colors was not linked to the quickchat.colors permission, which allowed users without that permission to write using hexadecimal colors in chat. This issue has now been fully resolved, and the...
  15. Kevin_Quick

    QuickChat - Folia support and Redis - QuickChat

    We have fixed an issue with the mention system. When using a color from the color menu and mentioning a player, the notification was not being sent correctly. This issue has now been resolved, and mentions will notify properly.
Top