We've made changes to how the config.yml file is read to ensure that changes are always applied correctly.
Remember that QuickChat is compatible with any plugin that interacts with the chat. Just make sure to set the event-priority to “HIGHEST”; this ensures that QuickChat is always processed last.
Changelog
Network & Synchronization Update
Today we implemented a major advancement in network communication, synchronization, and administrative control within the plugin. Below is the complete overview of everything added and improved:
1. Cross-Server Mentions Synchronization (Redis)
Raw...
# Enable this if you want ALL advanced detections (Max CPS, Consistency, Swipe Check)
# to also trigger when attacking MOBS (Zombies, Animals, etc).
# Useful for PvE servers or mob arenas.
check-mobs-combat: false
"one-way" - Unidirectional isolation. Messages FROM the isolated world stay INSIDE it (other worlds don't see them). Messages FROM normal worlds CAN be seen by players in isolated worlds. Private messages (/msg) are NOT blocked in this mode. Ideal for arenas where you want players to stay...
QuickChat - Features Overview
Redis Cross-Server (Global Synchronization)
Config: redis.yml
QuickChat includes Redis support to connect all your servers (Lobby, Survival, Skyblock, etc.) in real-time, creating a unified chat system across your entire network.
Features
Global Private...
Command: /mutechat
Silences or enables the global server chat.
Main Permission:
quickchat.admin.mutechat
Description: Allows muting and unmuting the global chat.
⚙ Default: OP (operators)
Bypass Permission:
quickchat.bypass.mutechat
Description: Allows a player to send messages even if the...
We have implemented an option for those using plugins that rely on Paper's chat event instead of Spigot's (# Use Paper's AsyncChatEvent instead of Spigot's AsyncPlayerChatEvent).
You can enable it in the "event-priority" section inside the config.yml file.
If you prefer, you can also add the...
With this, we conclude the MySQL integration, which is now fully stable. Additionally, a startup error that occurred in some versions of Minecraft has been fixed. The update is completely optional, although it is always recommended.
We have added a new module to the plugin.
# CPS consistency check
cps-consistency-check:
enabled: true
violations-before-kick: 3
# Minimum CPS required to activate the standard deviation check (Recommended to catch slow hardware macros: 8 or 10)
threshold: 10
# Math variance threshold...
We currently support SQLite and MySQL for storing data such as colors, styles, and ignored players.
I have tested everything and it appears to work 100% correctly. However, if you find any issues, please don’t hesitate to report them.
config.yml ------- the options were added in config.yml
We...
We have fixed an issue in the advanced color system. The system responsible for handling hexadecimal colors was not linked to the quickchat.colors permission, which allowed users without that permission to write using hexadecimal colors in chat.
This issue has now been fully resolved, and the...
We have fixed an issue with the mention system. When using a color from the color menu and mentioning a player, the notification was not being sent correctly. This issue has now been resolved, and mentions will notify properly.
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