Version 5.7.0 with many new features and bug fixes has been released - https://www.spigotmc.org/resources/fairplayminecraft-client-side-anticheat.17071/ !
If you don't want to force your players to run the application on join, you could set it in the config so you could ask specific players (who you suspect are using cheats) to run the application and go through the check using /fpmc check <nick> command. (So they won't have to run it on join)...
The plugin is now on a discount for a limited time!
You can buy it here: https://www.spigotmc.org/resources/fairplayminecraft-client-side-anticheat-5-discount.17071/
I didn't say it is better, just that you can't compare it to something else because you haven't tried it.
It doesn't ban, it executes the command you set in the configuration file. It doesn't punish if you had a hacked client in the past, it punishes you if you are having it at the moment of...
It is, because you haven't tried it. You can't compare two things if you haven't tried one of those. How do you know that the thing you have tried is better then the one you didn't? You don't.
Like I said, my system checks and punishes players automatically. If you think manually checking...
I did not say that this system will block 100% of all cheats as there are some cheats which can be well hidden, but it will block the vast majority of cheats that are commonly used. None of my players have been using some super special cheats which were unable to detect by the FPMC. Of course...
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