New Features
New Pet Create option "Player Pet": enter a player's name to spawn a pet that wears that player's actual in-game skin (resolved via the GoTale API, configurable in the Debug tab). Player Pets also get their own list icon (the player's avatar) instead of a generic placeholder.
Added...
New Features
- Complete visual rework of the Mount Wheel: new background art, correctly positioned mount slots, and a matching button style throughout.
Fixes
Pets are no longer affected by No-Mount zones or No-Mount worlds.
Reduced the size of the new Mount Wheel textures, fixing a black/blank...
New Features
Flyable mounts now take off with a double-tap of Shift instead of a single tap.
Redesigned the pet interaction progress bar and the mount health/stamina HUD with new artwork.
The mount's name is now shown inside the health/stamina HUD frame.
When health or stamina tracking is...
Fixes
/mount give no longer lists or accepts pet types — only real mounts show up now.
/mount give and /pet give now also work for players who have never joined the server before, by resolving their name through an external lookup as a fallback.
Offline players should receive they mounts and...
It fixes stuff. Should be rather used than the normal 1.4.2 update.
Edit: Since some have still problems activating the license saying Unathorized! Please hop on Discord and make a Ticket. I'll get this sorted for you right away!
New Features
Petting, feeding, and upgrading a pet now plays an animation with a short loading bar instead of applying instantly.
Moving away while petting, feeding, or upgrading cancels it with no reward or item used.
You now need to be close to your pet to start petting, feeding, or upgrading...
New Features
Double-tap ALT while riding a mount now opens the Mount Wheel.
Calling a different mount while already riding one automatically dismounts the old mount and mounts the new one.
New admin config: "Auto-Mount on Summon" in Config -> Mechanics — players automatically mount their mount...
Fixes
Pets now properly despawn and respawn at the player's new location when using warp commands — hearts no longer orphan.
Pets going through portals are now properly despawned and respawned, fixing invisibility and large position jumps.
Orphaned heart entities from cross-world pet movement...
New Features
Mounts and pets now have icons in their menus.
Bags can now have rarities.
Delete button for Pet Types and Mount Types now requires confirmation.
Improvements
Bag UI and system have been reworked.
Multiple close buttons added.
Auto Loot is now correctly displayed in German and...
Fixes
Pets now teleport instantly to the owner when more than 50 blocks away, preventing orphaned heart entities
Heart entities are now properly hidden for players who join a world where another player's pet is active
Pet heart entities no longer duplicate over time
Heart entities no longer...
Improvements
Admin UI: Mount Admin Players tab layout matches Pet Admin Players tab
Admin UI: Offline players now show their name instead of UUID
Admin UI: Config and Skins tabs use one unified panel background including tab buttons
Admin UI: Config -> Mechanics -> Stamina Threshold input...
New Features
Follower logic reworked
Improvements
Admin UI: Pet Create/Edit and Config forms now grouped into categories with dividers
Admin UI: Mount Create form categories now have dividers
Admin UI: Pet Admin rows now use consistent row background style
Admin UI: Rarity buttons are now...
New Features
- Jump Force: configurable per mount type — all mount types (ground, flyable) can boost the player upward on jump
Bug Fixes
- Fixed conflict with MMOSkillTree: hitting a mount or companion no longer awards unarmed (or weapon) combat XP
Gliding, Climb speed and Air Friction still...
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