License revalidation issues fixed
License errors resoloved
Reload/disable no longer leaves voice capture running in the background
Minimum audio length filtering fixed for 48 kHz audio
LLM-only flags now trigger staff alerts, Discord, and auto-mute like other flags
Auto-mute is more reliable, a...
I did have someone tell me that they were able to get it to work on 26.1+. I have not fully tested it, if you would like to try it out DM me on discord.
Added support for cross server notifications
Fixed a few bugs for redis connection
Fixed server name not appearing in webhooks
Planned to have cross server moderation implemented next update.
Fixed /voicesentinel unvcmute and /voicesentinel vcmute freezing the server for ~30 seconds on Folia in some situations
Better player name matching for Bedrock/Floodgate names (e.g. .PlayerName)
Much lower CPU use from WebSocket reconnects and processor connection retries
Voice packet processing...
V2.3.0 has been released with the following features:
Multi server support (using redis)
Bug fixes
Configuration changes
These changes will be outlined tomorrow in the documentation. For now, you can open a ticket.
Added leaf compatibility
Fixed issues with large dependencies
Fixed issues with session management
Fixed issues with vcmute commands running on the wrong thread for non folia servers
Fixed important performance issues for a large playerbase
Fixed small security issues with web dash
Fixed issue that could cause processor to crash
Fixed some report system issues
Created a config migration so nobody should have to touch their plugin config anymore
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