🎨 Visual Enhancements & New Placeholder
Leaderboard Tag Support: Introduced a brand-new placeholder to display the stylized, colored clan tag instead of just the stripped plain name (_name) in leaderboard lists. %apex_clan_top:[criterion]:[rank]_tag% (e.g., %apex_clan_top:kill:1_tag%) allows...
🗄️ SQLite Lock-Up (SQLITE_BUSY) Resolution
Lock Prevention: Resolved SQLite locking issues within member removal and banning methods in ClanDataStorageSQL. Code was refactored to fully close read queries before executing write transactions, preventing concurrent conflicts.
Advanced PRAGMA...
✨ New Feature: Custom Colored & Gradient Clan Tags
Advanced Tag Customization: Added the /clan tag <tag|clear|reset> command. Clan leaders can now fully customize their tags using MiniMessage formatting, allowing Hex colors, gradients, and rainbow effects.
Validation Check: The system...
⚔️ Mob Kill Reward System
Enhanced RPG Dynamics: Implemented a brand new ClanMobKillListener system that allows clan members to fund their clan bank or personal balance by hunting mobs.
Anti-Exploit Protection: Added automated checks to prevent players from exploiting mob spawners to farm...
🗄️ Multi-Backend Database Support
YAML: Creates local YAML files for each clan. It is configuration-free and highly reliable for smaller servers.
SQLite: Stores all clan data in a local SQLite database file (apexclan.db). Offers high performance without requiring external installation.
H2: An...
🛠️ System & Localization Enhancements
Tab-Complete Adjustments: Fixed minor glitches within the command suggestion system (Tab-Completer) for a more stable autocomplete experience.
Language File Polish: Resolved minor typos and formatting inconsistencies detected across the language files...
⚙️ Subcommand Alias & Tab Optimization
Dynamic Hiding: When a custom alias is defined for a subcommand in plugin.yml (e.g., types: [tür]), the original English command is automatically hidden from TAB suggestions, displaying only the defined alias.
Code Cleanup: Removed legacy, hardcoded...
🎨 Modern Visual Infrastructure (MiniMessage & RGB)
Centralized Formatting: All system messages and GUI components have been migrated to the ChatUtils engine. Full support for MiniMessage, Hex, and RGB (gradients, rainbow, etc.) is now available plugin-wide.
GUI Standardization: Titles and lores...
⚔️ Advanced Friendly Fire System
Granular Protection: Friendly Fire logic between clan members has been completely overhauled for better combat control.
Damage Type Filtering: You can now toggle specific damage types to be blocked within clans directly via config.yml.
Blockable Categories...
🛠️ General Improvements
Bug Fixes: Resolved several minor technical issues identified in previous versions to enhance system stability.
Localization Cleanup: Fixed typos in the UI and messages, making translations more fluent and accurate.
Code Optimization: Minor internal adjustments were made...
🏦 Bank & Command System
New Command: Re-added /clan bank balance with full localization support.
Dynamic Suggestions: Smart Tab-Complete support added for /clan manage set, providing values and modes automatically.
Logic Routing: Fixed command routing between /clan set and /clan manage set for...
🌍 Global Language Synchronization
New War Modules: Added full War (WAR) sections with approximately 90 new keys for FR (French), JP (Japanese), and RU (Russian) localizations.
Full Alignment: The incomplete war section in the ES (Spanish) YAML file has been replaced with a complete 90-key...
1. ⚔️ New Features & Systems
Clan War System: A full infrastructure for clans to challenge each other in battle.
War Modes:
TIMED: The clan with the most kills at the end of the set duration wins.
KILL_TARGET: The first clan to reach a specific score target wins.
ELIMINATION: A "last clan...
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