I’m a developer who enjoys building clean, functional systems for online projects and communities.
A lot of my work has been around Minecraft servers, but I also spend time working on backend systems, APIs, and tools that help streamline and support larger projects. I tend to focus on keeping things simple, maintainable, and easy to work with over time.
Right now I’m working on DCraft, a long-term project inspired by RPG mechanics and dark fantasy themes, along with various web and system-based projects on the side.
I like building things that actually get used—and improving them as I go.
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