One of the simplest plugin & command hider!
Decide what plugins and commands your players should see.
placeholderapi support - free - no dependencies required
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VIDEOS
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ABOUT
ProAntiTab is an advanced plugin hider with...
Bug fixes:
- Fixed 1.19.x support
- Fixed warning-system false message
- Fixed Attacker-Counter (smoother)
Plan for the future:
!) Recoding the whole code to prepare it for the v4! ^^
+ | Incoming Bungeecord support
+ | Better performance
+ | Saving more server-resources
Bug fixed:
Fixed Debugger-Exception (switched the bin-site)
Set higher values for Stacking-Bytes check (experimental)
Removed the PacketValues & Stacking-Bytes check for higher versions (>16) because it's not necessary
Improved code/performance:
Better packet handling for nullping-/botattack...
Bug fixes:
- Fixed exception at server start (Logger)
Improvements:
Improved LicenseSystem (Added Partner-Type)
Added new Default-Command to advertise RayzsShield (only buyers can disable it in the config.yml)
Added a 'path' to save the packet-logger files in the config.yml
Fixed bugs:
Fixed the exception in the console when using chat
Improved IllegalRespawn-Check to avoid false-flags
Experimentally improved the check of the StackingBytes-Check. (Should fix some false flags in higher versions)
Fixed injection problem on servers that are using Velocity, HAProxy...
Fixed Debug-Exception
Fixed 1.18> Reverse-Proxy injection bug
Fixed injection bug when Velocity as a proxy is used
Fixed not loading webhook & item in GUI at server start
Fixed ArrayOutOfBounds error at server start
Changed and set "Reload to avoid bugs!"-message only when server reloads and not...
Fixed many false flags from newer checks (IllegalPosition & PacketSpam [/IllegalRespawn])
Added new check IllegalRespawn
Fixed that the GUI won't load up sometimes
Improved the RedstoneOverflow-Check with better code and better detection
Fixed new InGame crasher which overloads the server ram
Improved the code generally for better performance
Removed FallCheck [AntiBot] cause of too many false flags (might be added back in future)
Added new permission to...
Bug fixes:
- Improved PingCheck (AntiBot) -> Annoying rejoin bug (Combination of DoubleJoin & Ping)
- Fixed console error (AntiBot) when license-key isn't inserted
- Fixed the actionbar-spam when a player is currently at the OnlineVerficiation check
= FalLCheck is still in progress because...
Bug fixes:
- Fixed that the InGame-Debugger did not work sometimes. (/rs debug ingame/outgame/attack)
- Fixed 1.19.3 kick problem (Users could not be kicked by RS)
Fixed some bugs which appeared after the 1.19.3 support:
"ProtocolLib not found" error
Added Geyser support
Fixed false flags on TCPFlood check
Fixed error message at RedstoneOverflow check
Removed HighSpeed-Check (temporary because of many false flags in higher versions)
The 1.19.3 is now out and that's why RayzsShield also supports this version! ^^
- New GUI design:
What's new?
- I've added new settings (the sticks) which make it possible to toggle the debugger/logger ingame.
- I've moved the Stats- and Reload-Item more to the right to make space for...
Improvements:
- It's possible to decide which Debugger should be posted via an ingame command (/rs debug ingame/outgame/attack)
- AntiBot has a extra check now for better performance during an attack
Bug fixes:
- There was a bug that if you join during the server start, the player won't be injected. That's now fixed by using an "early"- & "late"-injection.
- Sometimes you got kicked when you tried to use Bungeecord. It's fixed now and can be used on Minecraft networks and only spigot...
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