Sorry, but this would take a while. Don't expect it to be done anytime soon, I'll see if I can finish it, but no promises. I've got another minigame on my hands so..
Hi there! My time spent here has been very splendid, and I am very thankful for all the opportunities lighted up before me, and very thankful for the tips that others have given me along my journey to becoming a solid-known developer.
To get in the basic gist of it - I'll be making you free...
Is that thing of me posting the thread allowed? ClockPvP are you alright with my url there? I'll remove it right away if you want me to, just pm me with a subject called remove the url and I'll do so right away.
Oh. I don't know.. http://www.mc-market.org/threads/279374/
HAH! You FELL for my trap card!
(i'm not sure if this is not allowed or allowed so lmk)
As an idea, you could experiment with armorstands and make a plane, who knows :D.
Ooooh. Welp, I work with commands and arguments a lot, and I'm adding subcommand support to the neat system I made too.
Thanks for the criticism though, I know that for a plugin like this it was overkill, but I like how it turned out :3.
Nono, it's just, what I'm reducing is:
Permission checks
Argument checks
Boilerplate code
and what I mostly like about this:
Using JUST an annotation to make a command gets me hard.
(also you can do registerCommand anywhere you want and that is just like getCommand#setExecutor)
Oh, I like to reduce boilerplate code. I'm a neat freak, so you'll find me doing even the most overkill things for the simplest of tasks just to make my job cleaner.
Oh, sure. The commands could use some improvement, but after making the entire command system I was lazy to finish the plugin haha. Click!
(i use tabs for spaces sometimes, I'm inconsistent sometimes, haha)
Thanks. It means a ton to me. I'm used to working on minecraftforums(apparently that's a laughing matter here but for me it was one of the best places to have fun on) and making private plugins for myself and a group of friends, but selling them was the push I needed into eventually starting a...
No. Keep making things. Experiment. Learn. BUT, don't do it for money(hardest part here).
Even IF I already knew you were skidding or renaming other forks, I wouldn't say much. You're going through a phase some developers go through(not for me, luckily, however doesn't mean I was always...
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