I'm not sure why this is laughable. If you want to enjoy a commission based system - you go for it. When I worked for teams in the past I got sick and tired of being underpaid whilst the owners live it up with all the revenue. That's why we have included a clause in the NDA to enforce us paying...
Thank you for your advice, Ivain. I'll try target my terrain more to the customers desire if that makes sense.
Also, I am back from being on holiday so ready to pump out some new work. I'll keep you all posted!
Thank you ever so much!
Thank you, you are the best haha!
For sure, yes. These maps are just me experimenting with new techniques and all, but I am 100% up for doing custom terrain services! :)
Might as well just throw myself in here. Here are a few of my own terrains:
I know they are pretty taiga-oriented but I'm completely versatile, of course. You can hit me up on Skype if they are of particular interest to you; live:nervednetwork_1
Thanks!
Thanks for validating this. I was trying to add loads more modules, using diagonal terraced terrain, more dents and creases using gradient, and clamp, etc, but it all turned out pretty miserable and thus ended up in me removing it.
Thank you! I really want to learn a lot more about...
Looks great. The only piece of advice I'd give you is that you change out the default trees for custom ones in pictures #1 and #2. Also, good to see some Dutch/Belgian work on here, die moeten we ook hebben. ;)
Why is this sketchy? It does take me this long to make it, I can record it next time. I sell it for only $5 because:
1. I am new to this whole MC-market thing and have no clue what I should price things.
2. The terrain isn't overly useful for say a KitPvP map, TDM map, god knows what gamemode...
Hello! :D
So yeah. I am selling some more terrain, this could be used as terrain for a hub or a CTF-map, et cetera. It took me ~6 hours to make this map, in WorldMachine and Worldpainter combined. I used a fair amount of erosion and snow (WorldMachine) in this map to make it more lush terrain...
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