With this version comes some code refactor and optimizations and a small bug fix where materials set in the luckyblock would turn into legacy and wont get registered by the plugin.
With this update i've added a new feature in the config.yml file, the limit-lucky-blocks, this feature will make it so that only "legit" luckyblocks ( the itemstack has to be the same ) will give rewards, example:
If a player places a luckyblock and breaks its valid
if a player places a...
In this update there is a new command, the giveall subcommand, it takes 2 arguments ( the last one is optional )
/luckyblocks giveall (lucky block) (amount, defaults to 1 if not specified or if invalid number)
the command will essentially give amount lucky blocks to all online players
Enjoy! :D
UltraLuckyBlocks provides a completely customizable system to enhance your game mode with lucky blocks. The only limit is your imagination!
• Fully customizable
- You can create as many LuckyBlocks as you want with as many rewards as you like, it's completely customizable.
• Reliability
-...
Not gonna lie but instead of filling yourself with the basic stuff you could actually apply on some servers to get a developer position so that you can work with other developers and learn way faster, also working in a team will really improve coding skills and code readability trust me.
Hi, we would love to have you with us! We offer a good service and make you pay what something is really worth!
Discord Server: https://discord.gg/4U8CdKcvHK
Thread with FeedBack: https://www.mc-market.org/threads/672803/#post-4864228
Great developer to work with, we did a transaction of 50€ and it went very smoothly, the bot works perfectly as intended! would 100% recommend to others.
The project seems very cool and all, but I am always asking, why do people want literally custom things reworked from the ground up, like why would you want a crates system when there are many crates plugin out there that do their job perfectly and they also give out a lot of features!
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