I’ve been thinking about your suggestion and I’ll look into adding a full rarity system with customizable rarities, so that the stat randomization is a real upgrade and not just a small tweak
I've done a deep investigation into the Hytale API and here's the good news:
Short answer: Yes, this is technically feasible.
Hytale's ItemStack supports per-instance metadata storage (BsonDocument), which means each individual item can carry its own unique data ... including randomized stats. Here's what's possible:
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