Ducky Loaders is a high-performance chunk loader built for Skyblock, Factions, Prison, and any spawner-based server that requires farms to function reliably without constant player presence. The plugin allows players to place a loader block that keeps its entire chunk actively loaded while also optionally simulating spawner production when no players are nearby.
Visual Border:
Unlike basic chunk loaders, Ducky Loaders includes intelligent spawner simulation designed for modern stacking environments. When DuckySpawners+ (or other stacking systems) are present, stacked spawners are detected and multiplied properly, ensuring 66 stacked spawners behave like 66; not one. Spawn cycles respect configurable safety limits to prevent entity overflow and TPS drops.
The loader supports configurable caps including per-chunk spawn limits, per-world limits, and maximum entity thresholds to ensure performance remains stable even in extreme 100+ spawner chunks. Simulation can optionally pause when no players are online, giving you full control over server resource usage.
A live particle preview outlines the chunk while the loader item is held, allowing players to clearly see the affected area before placement. This preview automatically disables when switching items, keeping the experience clean and intuitive.
All spawn behavior, limits, simulation intervals, and visual settings are fully configurable. The plugin is built for performance, does not rely on NMS, and is optimized for modern Paper 1.21.x servers.
Compatibility:
Designed for Paper 1.21.x. Fully compatible with WildStacker and other stacked spawner systems. Works alongside Skyblock cores, economy plugins, and large-scale farm environments.
Permissions:
duckyloaders.use – place and break loaders
duckyloaders.give – give loaders via command
duckyloaders.admin – administrative controls and bypass limits
Visual Border:
Unlike basic chunk loaders, Ducky Loaders includes intelligent spawner simulation designed for modern stacking environments. When DuckySpawners+ (or other stacking systems) are present, stacked spawners are detected and multiplied properly, ensuring 66 stacked spawners behave like 66; not one. Spawn cycles respect configurable safety limits to prevent entity overflow and TPS drops.
The loader supports configurable caps including per-chunk spawn limits, per-world limits, and maximum entity thresholds to ensure performance remains stable even in extreme 100+ spawner chunks. Simulation can optionally pause when no players are online, giving you full control over server resource usage.
A live particle preview outlines the chunk while the loader item is held, allowing players to clearly see the affected area before placement. This preview automatically disables when switching items, keeping the experience clean and intuitive.
All spawn behavior, limits, simulation intervals, and visual settings are fully configurable. The plugin is built for performance, does not rely on NMS, and is optimized for modern Paper 1.21.x servers.
Compatibility:
Designed for Paper 1.21.x. Fully compatible with WildStacker and other stacked spawner systems. Works alongside Skyblock cores, economy plugins, and large-scale farm environments.
Permissions:
duckyloaders.use – place and break loaders
duckyloaders.give – give loaders via command
duckyloaders.admin – administrative controls and bypass limits
