Realistic White Spruce Pack
Mid-poly with PBR textures. Contains both forest variants for dense forest environments and field variants, made to stand out alone.
Textures include diffuse, alpha, normal and roughness. All textures are 2048x2048 except bark texture: 4096x4096. Two texture sets inclued: Summer and winter variants.
Content:
Mid-poly with PBR textures. Contains both forest variants for dense forest environments and field variants, made to stand out alone.
Textures include diffuse, alpha, normal and roughness. All textures are 2048x2048 except bark texture: 4096x4096. Two texture sets inclued: Summer and winter variants.
Content:
- 3 White Spruce Field Variants
- 6 White Spruce Forest Variants
- 1 White Spruce Log
- Polygons: 129,986
- Vertices: 82,263
- Polygons per tree: ~12k
- All meshparts are set to Box collisionfidelity. To change this, locate CollisionFidelity under Properties in studio.
- Leaves meshparts are set to default CanCollide = false.
- For optimal placing, use BrushTool plugin (free scattering plugin)
- If you have performance issues, tick StreamingMesh under model properties and enable StreamingEnabled under workspace.
- Ground foliage; ferns, bushes, sticks, boulders not included.
- If the textures do not load in when you insert .rbxm or .rbxmx file into studio, then you have to upload the textures manually. Unzip textures.zip and upload every texture in all folders into studio, then insert them into the SurfaceAppearance.
- If you have any issues regarding downloading, uploading, parsing, etc., please contact me on discord (@registrert) or here on DMs.
