Designed to deliver a traditional and premium check in flow, the Manual Check in System focuses on staff driven passenger handling. A staff lock restricts system access to authorized users, preventing misuse. The system supports up to six travel classes, all easy to manage and customize. Player...
Built to simulate real airport flow, the Airport NPC Check In system guides players through a structured check in process. Players interact with interfaces for airline selection, passenger information, class choice, and guideline review. Support for both first class and economy tickets adds...
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This product enables a conventional check-in experience, suitable for airlines aiming to offer a premium service to passengers while ensuring a swift and straightforward check-in process.
Features
🔒 Staff Lock, locking the system to staff members only (through group...
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