eat

  1. Bishyy

    More Consumables - Eat Everything v1.0

    MoreConsumables Transform Any Item Into Custom Food With Powerful Effects When vanilla food mechanics limit your creativity. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Problem Limiting Your Server's Potential Every Minecraft server uses the same food system. Bread, steak, golden apples...
  2. peterpiper

    Eat Blocks for Brainrot v1.01

    Eat Blocks for Brainrot is a fully scripted, monetization-ready Roblox experience. Built upon a proven and scalable core gameplay loop, this complete game file provides studio owners, investors, and developers with a robust foundation for an immediate commercial release or a base for further...
  3. CLAYTONIO

    Eat a blob Template v1.0

    🔴 Welcome to Eat Blobs Simulator! 🔴 Grow bigger, stronger, and faster as you eat colorful blobs and dominate the map! This fast-paced simulator is all about grinding, battling, and showing off rare skins. 🔥 How to Play 🏃 Collect blobs and slimes scattered around the map ⚔️ Defeat players...
  4. Gusta Studios

    Eat Food Simulator v1.0

    🍽️ Eat Food Simulator Welcome to Eat Food Simulator — a fast-paced, progression-heavy game where eating outrageous food and building raw strength go hand-in-hand. Chomp through delicious food stages, smash gym equipment, unlock powerful pets, and rebirth your way to becoming an unstoppable...
  5. PixelMine

    Epic Feast Graphics v1.0

    96 Epic Feast Graphics Setups for Oraxen and ItemsAdder, just Drag & Drop 1.19+ compatible Oraxen 1.18+ compatible ItemsAdder 1.15+ compatible Ale Mug Apple Apple and Onion Pie Apple Fritter Apple Sauce Baked Apple Barley Porrige Bee And Onion Pie Beef Steak Berry Preserves Berry Tart Black...
  6. Despical

    Eat Everything v1.6.8

    Minimum Java Version: Java 21 🍔 EAT EVERYTHING Eat Everything is a versatile Minecraft utility plugin that allows players to consume any non-edible item or block. Built for customization and performance, it gives server owners full control over food components, item effects, and consumption...
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