⚠️ IMPORTANT NOTICE
This is a premade setup for One In The Chamber Reborn. This setup does not contain the One In The Chamber Reborn plugin. You can purchase it separately from the dependencies page, or grab the bundle to save money.
🎮 One In The Chamber Setup – One Arrow...
I would like to request a custom build for a "one in the chamber" map. The map will be used for an "OITC" event, with a budget of $15-20. I would like the map to be colorful, with walls for cover. The size of the arena should be 150x150, and I would like there to be a mountainous or suburban...
Hello! I am wanting to know some quotes on 12 Call of Duty Maps built. I have all the maps selected, I am willing to discuss further via DMs on Discord.
While I’m not looking for these to be built at the moment, I will need them in the future and will gladly keep in contact
Discord: Jhuly#0603
Hey guys, my name is bevelio and I have developed a plugin called BevsArcade which is a minigame plugin. Pretty much like mineplex arcade where the plugin has one lobby that rotates through each minigame.
TEST SERVER: ARCADE.BEVELIO.COM
Features
Extremely configurable
Multiple gamemodes
Uses...
Hey there! this server started out as a very small 'One in the Chamber' server with about 10 ppl on a day just trickshotting and loving it. After about 1 month i got bored of it, and then 6 months later i recoded the whole server so its still 1 arrow kill but it has a lot more!
PRICE: $250...
WHAT IS OITC?
This is a pvp game with a small catch: You can insta-kill people with one shot with your bow. First one to get to 20 kills wins the round, can be also changed in config. If you set multiple spawns people will respawn at a random one.
Even though this might be an old minigame, it's...
IrishSpring (Head-Architect) on Survival Rush recruiting for a build team.
This will be non-paid. As i myself am not
paid but thoroughly enjoy the server.
Application format:
Name:
IGN:
Skype:
Teamspeak?:
Availability:
Recent builds (pictures or name of servers worked on):
Survival Rush is...
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