VulcanusFight: Combat Mechanics fixing for 1.17+
It corrects the pvp and raid (TNT) mechanics, bringing them closer to those of 1.8
Features
TNT: Adjusts TNT velocity to create stable TNT cannons.
Water Log: Prevents water from being present in non-full blocks (chests, slabs, stairs...)...
Hello there, Zero here
Currently our new rpg-based server venomousrpg is looking for a custom-coded shield system.
We believe that - asides from the cooldown-mechanic that we can fix quite easily ourselves - one of the big reasons why so many people dislike 1.9+ pvp is the new shielding...
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