Add more themes and types to the builds resources

Ellie

Artist
Ultimate
Feedback score
19
Posts
437
Reactions
548
Resources
30
Hello all, this is more of a suggestion discussion rather than a straightforward suggestion.

I've been helping some users update their resources (specifically build resources so far) to include images within their carousels but also update their types and themes where applicable.

I have noticed that there are potentially large gaps within both types and themes where not all builds are being covered. Notably anything in a Greek or Roman classical style, Baroque, Romanesque etc etc. I feel these are mostly used in hub builds, and considering how many hubs we have it'd be good to give them more themes to split into, both for sellers ability to more easily promote themselves but also so buyers can find what they have in mind more easily.

1641703726153.png

I have no idea what terminology is mostly used when categorising build types, for example, "organics" might not be the clearest description to anyone outside the MC community, so input would be greatly appreciated.

What would you like added to types and themes, if anything? Please keep in mind they should be as broadly applicable as possible, and not something so niche as "Gothic Victorian".

Suggestions for type:
  • Island

Suggestions for themes:
  • Classical
  • Structural (or something akin to 'castle' or 'temple'?)
 
Type
Suggestion
Last edited:
PebbleHost
High performance, consistent uptime and fast support. Minecraft hosting that just works.

Polygon

PolygonCreates.com | Premium Non-Exclusive Builds
Supreme
Feedback score
15
Posts
121
Reactions
90
Resources
235
"Island" is definitely a good potential one; hubs can be pretty broad so having a floating island hub vs a land hub could be nice to differentiate but then you could have that confused with water-based islands too. Making a distinction between the two could be nice, I consider "island" as floating island so maybe "Floating Island"?

"Classical" as in vanilla? Not too keen on this one, it seems kinda confusing?

Categories:
Not sure where I'd classify KOTHs? They're a component of factions but also a minigame? Maybe differentiating it could be nice.
Custom Dimensions maybe? Like custom end dimensions and custom nether dimension? This could be categorised as "Terrain" but then custom dimensions are used for factions too?

Themes:
Roman, Greek, Tropical / Beach, I like structural, village / town could be nice too, Prehistoric.

Some of these may be too specific - but that's what tags are for too.
 
Top