I've spent about $2000 over the last 45-50 day's renting slots and I can tell you this from experience:
If you think you're going to get back exactly or more than you put in, you most likely won't, advertising is a long term investment. It's not about short term profit, it's about creating long term relationships with your players.
When you are able to pay for advertising (slots, some big youtuber) make sure you have some kind of promo running at the same time that it happens.
Example Promos:
Even if you are a server that makes 1000's weekly, if you start running these weekly promos, or even offer them for weekends only I guarantee you will see an increase in sales.
If you are still a newer server and you are trying to increase your population hold global contests by setting population goals. This would be something like, "If we get 30 players online by Sunday at 9pm EASTERN everyone on the server get's an extra $40,000!". However, don't set some unrealistic goal like if you normally only have about 5-6 players online, don't set your goal to some ridicously number like 50 players. Keep it small, if your normal active player base is 5-8 players during your peak, set your goal to 15 players. Once you hit that goal, then increase it by about 5-10 for the next goal, etc. The idea is that you want your players to be able to meet these goals.
I used to do the population goal at the same time I paid for advertising and I would use population goals that were really low on purpose. What I mean by this is I knew we were going to get close to 100 players online and I set our goal at 75, they got the extra bonus and everyone had loads of fun in the process.
Just because you think your server is cool, doesn't mean that it is. If you get 100 players on your server in 1 hour and after 1 hour you only have just a few players still on, then there's is something wrong with your server. I've been on 100's of servers researching what features other servers offer and looking for those that do really well. I can tell you about 80% of the time the servers that have been around for a long time that still can't break 20 players online during evenings/weekends it's because the first impressions sucks which means your spawn sucks. (other variables may be the cause, like poor management, or the server is to much like every other server)
Don't let other people on this website fool you, normal players don't care where your spawn came from (unless you ripped off some popular server like mineplex). If you can't build an amazing spawn, there's plenty of amazing spawns on PMC that are readily available!
If your server expenses are $50/month and you only have $50, then paying for advertising is probably not the best option. If you are low on funds then you should do this:
One of the first things players will do when they login (and I don't know why they ignore the player count before they login) but they will hit TAB, if you don't have 15+ or more online they'll just logout and not say a word. That's why having more servers can do you more harm than good because your hub is going to sit there empty 95% of the time. Players don't care if you are a hub server and have 10 other servers with 10 players on each server, they see an empty hub they'll just logout. To help prevent this put some minigames on your hub like parkour or have it so that when a minigame ends they get kicked back to the hub. This will help keep your hub populated.
The last thing I will mention is probably the most important, the more time you spend developing your server, the better it will be. If you think your server should be great because you spent 2 weeks working on it or 2 months working on it, then you haven't spent enough time! You should always be trying to find ways to add more features and more content.
If you think you're going to get back exactly or more than you put in, you most likely won't, advertising is a long term investment. It's not about short term profit, it's about creating long term relationships with your players.
When you are able to pay for advertising (slots, some big youtuber) make sure you have some kind of promo running at the same time that it happens.
Example Promos:
- 150% cash bonus on rank and currency packages
- 30% off currency/tokens, etc
- 20% off all kits
- Get an extra 50 tokens with every purchase
- Just use your imagination!
Even if you are a server that makes 1000's weekly, if you start running these weekly promos, or even offer them for weekends only I guarantee you will see an increase in sales.
If you are still a newer server and you are trying to increase your population hold global contests by setting population goals. This would be something like, "If we get 30 players online by Sunday at 9pm EASTERN everyone on the server get's an extra $40,000!". However, don't set some unrealistic goal like if you normally only have about 5-6 players online, don't set your goal to some ridicously number like 50 players. Keep it small, if your normal active player base is 5-8 players during your peak, set your goal to 15 players. Once you hit that goal, then increase it by about 5-10 for the next goal, etc. The idea is that you want your players to be able to meet these goals.
I used to do the population goal at the same time I paid for advertising and I would use population goals that were really low on purpose. What I mean by this is I knew we were going to get close to 100 players online and I set our goal at 75, they got the extra bonus and everyone had loads of fun in the process.
Just because you think your server is cool, doesn't mean that it is. If you get 100 players on your server in 1 hour and after 1 hour you only have just a few players still on, then there's is something wrong with your server. I've been on 100's of servers researching what features other servers offer and looking for those that do really well. I can tell you about 80% of the time the servers that have been around for a long time that still can't break 20 players online during evenings/weekends it's because the first impressions sucks which means your spawn sucks. (other variables may be the cause, like poor management, or the server is to much like every other server)
Don't let other people on this website fool you, normal players don't care where your spawn came from (unless you ripped off some popular server like mineplex). If you can't build an amazing spawn, there's plenty of amazing spawns on PMC that are readily available!
If your server expenses are $50/month and you only have $50, then paying for advertising is probably not the best option. If you are low on funds then you should do this:
- Recruit 15-20 moderators (don't give them OP for any reason, the only thing they need is the ability to mute, ban, warn, etc)
- If you are a server owner and you have a server like factions and you play and raid and pvp, etc on your own server your players are going to HATE you and leave. (Don't play on your own server, I can't stress this enough!)
- Don't recruit admins, co-owners etc, most players hate this because they automatically assume that those players are going to abuse their powers even if they don't. (a more established server with a larger community can get away with this, new servers should just stay away from admins until you have 50-60+players online during your peak times)
- Make forum threads for your server on PlanetMinecraft and Minecraftforums.net and rotate through your staff and make sure you keep those threads bumped once per hour EVERY SINGLE DAY!
- If you make the gap between your donors and non-donors to wide, non-donors will eventually hate your server and this will kill your population
One of the first things players will do when they login (and I don't know why they ignore the player count before they login) but they will hit TAB, if you don't have 15+ or more online they'll just logout and not say a word. That's why having more servers can do you more harm than good because your hub is going to sit there empty 95% of the time. Players don't care if you are a hub server and have 10 other servers with 10 players on each server, they see an empty hub they'll just logout. To help prevent this put some minigames on your hub like parkour or have it so that when a minigame ends they get kicked back to the hub. This will help keep your hub populated.
The last thing I will mention is probably the most important, the more time you spend developing your server, the better it will be. If you think your server should be great because you spent 2 weeks working on it or 2 months working on it, then you haven't spent enough time! You should always be trying to find ways to add more features and more content.
