Looking for SMART dev (5 min job: 10$ reward)

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twanneke8

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Ok here is the problem I have been struggling with:

We want good team balancing in our GameAPI, but have trouble working out a good system.
We would like to adopt a system similar to Mineplex's queue system.

But here's the catch:
Teams have different weights. For example:
Team 1 weight: 3
Team 2 weight: 1
=> This means for every player in Team 1, Team 2 needs 3.

What I am looking for is a flow diagram (pseudo code/text) for the team join queue system work (When a player joins the lobby and when a player joins a queue).

Hopefully someone has struggled with this as well and can simply share his solution (easy money!).
 
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Inkzzz

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I can do this for you and write a snippet for your if you'd like. Pm me and I'll get back to you tonight when I get home.
 
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